LCDs are great in pinball machines, until they are used as a central way to bring the theme to the game.
In my opinion JJP hit it out of the park with the WOZ screen. At any moment I could look up and know exactly what I needed next. Once you understood it, it was brilliant. However they didn't do the same since then. I thought Hobbit was too much info, and with DI they added so much movement that again, too much. I just want to glance at it, and know where I am in the game.
Stern has done OK with it. However they are treating it like a DMD still. And they are doing things in repeating loops. Taking content from the source and just looping it with no sound. They are missing opportunity with it as they try and leverage it. You don't need to look any farther than the menu system to know that Stern really doesn't want to take on the development cost of fully leveraging an LCD. I believe they only switched because a DMD started to look old. But I don't think their actual development cost is any higher. DMD was specialized. This, for the most part is take a clip and loop it.
Technology always moves forward. From turning on a light, to score reals, to digits, alpha numeric, DMD, LCD. We will see good and bad implementations over the next few years.