Quoted from mkecasey:The reason why you don't see pinball at a lot of arcades and places like Dave & Busters is because they operate on a formula that determines profit per square foot. Pinball machines don't bring in enough profit and they break down far more than other video based arcade games. So for a place like Dave & Busters, it makes more sense to put one giant pac man or space invaders instead of 2-3 pinball machines.
I think the only way we'll see a large-scale pinball concept to take off would be if it is virtual or video based.
I totally get that justification, but there's something to be said about diversifying. I have a Dave and Busters relatively local. Always hated the ads on tv back when I was a teen since there wasn't one around at the time (same with Sonic back then... why tease me?!?!?).
But now that I'm in my 30s and playing a shit ton more pinball than seizure-inducing vids, I still haven't been to that new, local (once dream of mine) D&B due to the fact there are no pins and the northeast has at least a few good pin places.
Cool, they got a billion redemption games, and they each bring in the biggest bang per square foot. That's great, but doesn't help long term growth. They alienate those who don't want to play quick redemption. It's like an amusement park that only has ferris wheels, or only has roller coasters. Sure, each may fit their niche well, and there may be a market that loves their use of space, and maybe each similar ride may do well for the area it accumulates. But it also turned their back on another market that won't go there as a result.
Pinball may be more costly per sqft. But it can draw in additional markets otherwise left untapped, which is more feet through the door, more money in the token machine, and more money going to food.
I find it wildly hard to believe D&B can't take a back corner next to an emergency exit and put in a TWD, GOT, and SW.