Just got done playing the one at Comics 2 Games in Florence Ky.
If you’ve never been here, make sure you make the trip if you can and you’re near it. Great spot.
This game played SO much better than the prototype at Pinbrew. I had lots of fun on it.
It needs some tweaking though. Orbit switches didn’t seem to work, nor the left ramp. If either orbit or that left ramp were lit for something, I never got credit for it.
Because of that, I was unable to get the diverters to come up and feed the pops.
Xeno MB worked pretty well. The magnet didn’t always grab the ball at the start. So the xeno would just eat nothing. Hyper sleep ramp was smooth.
Overall, I think this will be a great game assuming the issues I encountered were simple switch errors that aren’t hard to fix. I’m not well versed in proximity switches.