(Topic ID: 263808)

Iron Maiden Run to the Hills Achieved

By Oliva

4 years ago


Topic Heartbeat

Topic Stats

  • 26 posts
  • 12 Pinsiders participating
  • Latest reply 4 years ago by Snailman
  • Topic is favorited by 4 Pinsiders

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#9 4 years ago
Quoted from Snailman:

Run to the Hills... achieved! Great feeling. Caught fire and got 4/5 shards on first attempt, mummy and trooper on first attempt, crushed the beast, and an early 6-way combo. Had zero level 2 Eddies, so I had to grind out drops to get my Mystery Level 3 soul shard on 2nd to last ball, drained. Had RTTH lit before I plunged last ball, and nailed the R orbit before I even validated my playfield.
Now onto trying to get 900M super death blow!

What settings do you have your pin set to? All defaults?

#13 4 years ago
Quoted from Eskaybee:

Besides instant info, is there any indicators or call outs that make you aware of the 6-way combo?
Is the 6-way combo just hitting 6 different shots? And Is there a time limit in between shots?

The blue lamp to the right of the Upper right flipper is your combo indicator. It strobes when you are actively in a convo. Pretty neat tucked in there!

A “combo” is performed by hitting distinct shots on the playfield in succession. Each different shot you hit will advance the active combo by 1. Unlike most games, an active combo does not “time out” if you take too long between shots. A combo ends when one of the following occurs:

Collecting a “Deathblow” (see Deathblow section below)
Hitting a shot that was already used as part of the active combo
Hitting any standup, any drop target, or 2 pop bumpers
Shots that count towards a combo:

Left Ramp
Big Loop
Left Orbit
Mini Loop
Right Ramp
Right Orbit

Combo scoring starts at 500,000 for a 2-way combo and increases exponentially. Since there are 6 different shots that can be used as part of a combo, the longest possible combo is 6-way.

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