Thanks Fytr and @maide. I think I probably have a combination of both.
I need to learn how to take better pictures of the balls, this picture doesn't capture the difference. The ball on the left is from Dead Pool, a game with more plays. It looks more or less as it did when it went in. The ball on the right is from Iron Maiden: Legacy of the Beast (Pro). I high-lighted the marking that go around the whole ball. There's a ton more marks and dings, but I was trying to capture the bigger scratch. I think this is probably coming from the auto-launch as there's very few things that would go around the whole ball like that. The dings are probably coming from where Fytr mentioned.
20181017_000049071_iOS (resized).jpg
Once again, these pictures don't really capture the problem, but I have a lot of scratches already like the one here. The picture doesn't capture the full length of the scratch.
20181017_000358227_iOS (resized).jpg
And once again, difficult to capture with the camera, but you can see the path the ball takes up the shooter lane, and it goes out past the shooter lane, but it was impossible to capture with the camera.
20181017_000604973_iOS (resized).jpg
As I mentioned, the game started not launching the ball 100% (either manual or auto), my theory is that the guide is slowly being moved.
20181016_235332884_iOS (resized).jpg
Lastly, you can really see the ramp taking a pounding, but that one is probably more expected, but you can totally see the line where the ball meets the ramp.
20181016_235345124_iOS (resized).jpg
I don't understand why there's so much exposed metal edges on this game. It'll be fine one every place has been hit and it's pounded smooth, but I'll have to replace the balls once a month at this rate. Kinda sad for a game that's less than a month old to take this sort of pounding. My Deadpool (Pro) looks brand new still and has way more plays.