(Topic ID: 217498)

Iron Maiden issues

By rvdv

5 years ago


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  • 2,495 posts
  • 364 Pinsiders participating
  • Latest reply 8 months ago by Skinner
  • Topic is favorited by 157 Pinsiders

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Topic index (key posts)

11 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #96 sarcophagus switch fix. Posted by DG_Amuse (5 years ago)

Post #434 Black t-moulding pictured to replace stock banana yellow. Posted by Strummy (5 years ago)

Post #597 Stern fix for Newton Ball issues on LE Posted by Fytr (5 years ago)

Post #887 Fix for fast balls not registering on upper loop Posted by PinNin (5 years ago)

Post #1039 Picture of factory fix for bad mummy newton ball on Prem/LE Posted by RA77 (5 years ago)

Post #1343 Fix for fast balls leaving wireforms Posted by Kevlar (5 years ago)

Post #1452 Shim method to get auto launch to work nearly 100% Posted by hank35 (5 years ago)

Post #1713 TECH: PLAYFIELD. Fix auto launch consistency with stronger coil Posted by NeilMcRae (5 years ago)


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#664 5 years ago

I can't see a forever fix tbh. I had a Skateball that had issues like this. If you look at the layout of Skateball it shoots across the playfield into a loop and up into the rollover lanes on a full plunge.

Now, if the playfield is dirty, clean, plunger doesn't hit it quite right, etc. it won't make that loop 100% of the time. It's just a fact of mathematical angles/physics/whatever you want to call it.

You will be able to get it close, but it will never be 100% imo.

5 months later
#1508 5 years ago

I use something similar to this:

level (resized).jpglevel (resized).jpg
1 year later
#2350 3 years ago

I would say it's a problem with your sarc switch. 100% not a code issue.

Screenshot_20201105-015446 (resized).pngScreenshot_20201105-015446 (resized).png
1 month later
#2380 3 years ago

Your old high scores are invalid anyhow with new code as the rules of the game have changed significantly.

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