(Topic ID: 217498)

Iron Maiden issues

By rvdv

5 years ago


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Topic Stats

  • 2,495 posts
  • 364 Pinsiders participating
  • Latest reply 8 months ago by Skinner
  • Topic is favorited by 157 Pinsiders

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Topic index (key posts)

11 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #96 sarcophagus switch fix. Posted by DG_Amuse (5 years ago)

Post #434 Black t-moulding pictured to replace stock banana yellow. Posted by Strummy (5 years ago)

Post #597 Stern fix for Newton Ball issues on LE Posted by Fytr (5 years ago)

Post #887 Fix for fast balls not registering on upper loop Posted by PinNin (5 years ago)

Post #1039 Picture of factory fix for bad mummy newton ball on Prem/LE Posted by RA77 (5 years ago)

Post #1343 Fix for fast balls leaving wireforms Posted by Kevlar (5 years ago)

Post #1452 Shim method to get auto launch to work nearly 100% Posted by hank35 (5 years ago)

Post #1713 TECH: PLAYFIELD. Fix auto launch consistency with stronger coil Posted by NeilMcRae (5 years ago)


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#2298 3 years ago

Hey, I just got my maiden prem two days ago and out the box im having an issue. Anyone ever had a problem with the entrance not opening after MUMMY is lit? Everytime it tells me to enter the sarcophagus the door never moves of even tries too open. Also think my sarcophagus doesnt work either. So annoying. For now I'm been playing it disabled since it doesnt seem to work. Any help would be great. Switches seem to register not sure what triggers the entrance door to open other than hitting the newton ball which works. Maybe bad board or motor?

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#2300 3 years ago
Quoted from PinMonk:

Go into test mode and see if you can make it raise and lower there. It may just have come disconnected in shipping. Both the sarcophagus and tomb guardian up/down are run off the node 9c board. Sounds like it just came disconnected. After you confirm it doesn't work in test, either, POWER OFF and check all the connections to that board (it's at the bottom of the playfield in the picture of the raised playfield below).[quoted image]

Thanks for the reply and help. I went into test mode and its a no go for both, they didnt respond at all to moving. I also check the board and everything seems to be connected and the board is getting the 48V. Not sure what to check next. It's odd that both do not work. I'm assuming this is the test mode to check the motor?

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#2302 3 years ago

So I check both Node 9b and c and unplugged and replugged everything and still nothing unfortunately. I also took pictures of my board and the two motors for the Guardian Diverter and Sarcophagus. Thanks again for the help.

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#2304 3 years ago
Quoted from PinMonk:

It looks to me like that chip at U3 on your Motor Control Board is blown out. Look at the metal showing - like the chip casing was blown off. Here's a comparison of your chip at U3 on the left to mine on the right.
[quoted image]
The traces on your board on the left are really ugly, like they were reworked, too.
I'd email Chas at Stern and describe your issue. Send him the comparison picture here, too. It seems like your board is bad.

Ok, will do. Thanks for the help I really appreciate it.

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