(Topic ID: 217498)

Iron Maiden issues

By rvdv

5 years ago


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  • 2,495 posts
  • 364 Pinsiders participating
  • Latest reply 8 months ago by Skinner
  • Topic is favorited by 157 Pinsiders

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Topic index (key posts)

11 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #96 sarcophagus switch fix. Posted by DG_Amuse (5 years ago)

Post #434 Black t-moulding pictured to replace stock banana yellow. Posted by Strummy (5 years ago)

Post #597 Stern fix for Newton Ball issues on LE Posted by Fytr (5 years ago)

Post #887 Fix for fast balls not registering on upper loop Posted by PinNin (5 years ago)

Post #1039 Picture of factory fix for bad mummy newton ball on Prem/LE Posted by RA77 (5 years ago)

Post #1343 Fix for fast balls leaving wireforms Posted by Kevlar (5 years ago)

Post #1452 Shim method to get auto launch to work nearly 100% Posted by hank35 (5 years ago)

Post #1713 TECH: PLAYFIELD. Fix auto launch consistency with stronger coil Posted by NeilMcRae (5 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#2227 4 years ago

My Premium gives me points while the ball is lying in the shooterlane.....and a flipper is pushed (songs can not be adjusted in that case......) skillshot does not register than also....

Antother ball in the same game could go well (change song and skillshot works)

Any idea?

#2229 4 years ago
Quoted from PinMonk:

Probably one of your newton balls, but you have some switch too sensitive and it's reacting to the vibration from the flippers. Put the game in switch test mode and smack the playfield with your open palm in a few places and see what switch triggers. Adjust that switch until it no longer happens.

Thanks, i’ll have a look at it tomorrow

#2231 4 years ago
Quoted from PinMonk:

Probably one of your newton balls, but you have some switch too sensitive and it's reacting to the vibration from the flippers. Put the game in switch test mode and smack the playfield with your open palm in a few places and see what switch triggers. Adjust that switch until it no longer happens.

That did the trick! Thanks. In switch-test indeed and (gently) smacked the playfield, the newton ball on the low-end of the playfield (clairvoyant) was registering. Small adjustment of the switch and then I could again change the songs with the flippers at every ball over and over again, while hitting the newton ball also stayed registering the hits..... thanks again!

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