(Topic ID: 217498)

Iron Maiden issues

By rvdv

5 years ago


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  • 2,495 posts
  • 364 Pinsiders participating
  • Latest reply 8 months ago by Skinner
  • Topic is favorited by 157 Pinsiders

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Topic index (key posts)

11 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #96 sarcophagus switch fix. Posted by DG_Amuse (5 years ago)

Post #434 Black t-moulding pictured to replace stock banana yellow. Posted by Strummy (5 years ago)

Post #597 Stern fix for Newton Ball issues on LE Posted by Fytr (5 years ago)

Post #887 Fix for fast balls not registering on upper loop Posted by PinNin (5 years ago)

Post #1039 Picture of factory fix for bad mummy newton ball on Prem/LE Posted by RA77 (5 years ago)

Post #1343 Fix for fast balls leaving wireforms Posted by Kevlar (5 years ago)

Post #1452 Shim method to get auto launch to work nearly 100% Posted by hank35 (5 years ago)

Post #1713 TECH: PLAYFIELD. Fix auto launch consistency with stronger coil Posted by NeilMcRae (5 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#2407 2 years ago

New IMDN Prem owner today. Should the sarcophagus ramp be lifting when it’s telling me a battle is lit and to shoot the underworld, cause it typically does not and stays down and sometimes slides to the left. Not sure what is and is not normal, or if I need to qualify somewhere else to get the ramp up? Cheers

#2408 2 years ago

Think I might have found the issue, that pin is out on the right side. I gotta grab a pliers and slide it back in, hoping it’s not broke. Feels like it needs an oil too; 3-1 oil safe on any pivot point of the ramp, or what’s the typical ramp maintenance protocol?

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#2410 2 years ago

Ah it’s missing the little c lock washer deal… any idea where to pick one up?

Also found these down underneath the assembly, any ideas what they’re for and where they do?

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#2411 2 years ago

Ah they go thru that white bracket and connects to ramp assembly. Thing is, can’t get my fingers in that tight of a spot to get it back together.

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#2415 2 years ago
Quoted from Tranquilize:

You should get the pf protector that goes behind the jump ramp. The jumps beat the shit out of it.

Ah, good to know!! Thanks

Ah very cool, didn’t know they were called e clips; happen to know which size is on the maiden pin; otherwise I’ll just order one of each

#2419 2 years ago

Well, I was determined last night and temporary fixed the pin and the hinge behind it and it’s all held up though dozens of plays. Did pick up some c/e pins at hardware store today, but have not tried them yet - having too much fun playing! Also got the Stern Playboy pin in today too so that doesn’t help; two new pins within 24 hours.

I am having two other issues.

One, during song select, it’ll select a song on its own and award the level 1 mystery award. Probably a switch, but not sure which one. The switch test makes little sense to me.

Second issue, the auto plunge rarely makes it around the main loop, manual is fine. Typically hits below and either drops, trying to SDTM or flies up into the secret skill shot x next to small loop. Is this normal, or what should be expected of auto plunge?

Also, is there a good resource explaining all the skill shots? The rulesheet at tilt footing doesn’t appear to really explain them.

#2421 2 years ago
Quoted from jlock:

If you haven't already, it's worth searching the IMDN owners channel for these questions, I think answers to all have been covered there.

Good idea, I just saw this one first and thought maybe the “help desk” was its own thread, perhaps due to popularity alone and keeping threads not-huge.

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