(Topic ID: 217498)

Iron Maiden issues


By rvdv

2 years ago



Topic Stats

  • 2,332 posts
  • 326 Pinsiders participating
  • Latest reply 9 days ago by vireland
  • Topic is favorited by 140 Pinsiders

You

Topic Gallery

There have been 292 images uploaded to this topic. (View topic image gallery).

20200625_144633 (resized).jpg
flash.gif
U3_Comparison (resized).jpg
20200516_224447 (resized).jpg
20200516_224052 (resized).jpg
20200516_223320 (resized).jpg
node board 9c_reducedl (resized).jpg
20200516_141153 (resized).jpg
Playfield_Maiden (resized).jpg
Screenshot_20200516-111035_Gallery (resized).jpg
image (resized).jpg
15878515121507464375180186742610 (resized).jpg
IMG_0436 (resized).jpg
IMG_0417 (resized).jpg
IM (resized).jpg
IM2 (resized).jpg

Topic index (key posts)

11 key posts have been marked in this topic, showing the first 10 items. (Show topic index)

There are 2332 posts in this topic. You are on page 47 of 47.
#2301 49 days ago
Quoted from Gambeno:

Thanks for the reply and help. I went into test mode and its a no go for both, they didnt respond at all to moving. I also check the board and everything seems to be connected and the board is getting the 48V. Not sure what to check next. It's odd that both do not work. I'm assuming this is the test mode to check the motor? [quoted image]

Yeah that's the right test. I'd follow all the cables coming off the 9c node board back to where they came from and re-plug them at the source side. Did you re-plug all the cables or just look at them? Unplugging and re-plugging may show up loose wires that aren't properly clicked into their connector, but look okay.

Check Node board 9b to make sure that the connector at CN2 on it is completely plugged in. That's the one that sends serial commands to the 9C node board.

Here's what the connectors look like on my node 9c. Compare with yours to make sure everything's plugged the right way and the wire colors are right...

Serial Motor Driver Board Node 9c Stern PN 520-6996-00
node board 9c_reducedl (resized).jpg

Also, if you have a Jurassic Park Prem/LE you can "borrow" the same board off that machine to test it in your Iron Maiden. It's on the back panel of JP2.

#2302 48 days ago

So I check both Node 9b and c and unplugged and replugged everything and still nothing unfortunately. I also took pictures of my board and the two motors for the Guardian Diverter and Sarcophagus. Thanks again for the help.

20200516_224447 (resized).jpg20200516_224052 (resized).jpg20200516_223320 (resized).jpg
#2303 48 days ago
Quoted from Gambeno:

So I check both Node 9b and c and unplugged and replugged everything and still nothing unfortunately. I also took pictures of my board and the two motors for the Guardian Diverter and Sarcophagus. Thanks again for the help.
[quoted image][quoted image][quoted image]

It looks to me like that chip at U3 on your Motor Control Board is blown out. Look at the metal showing - like the chip casing was blown off. Here's a comparison of your chip at U3 on the left to mine on the right.
U3_Comparison (resized).jpg

The traces on your board on the left are really ugly, like they were reworked, too.

I'd email Chas at Stern and describe your issue. Send him the comparison picture here, too. It seems like your board is bad.

#2304 48 days ago
Quoted from vireland:

It looks to me like that chip at U3 on your Motor Control Board is blown out. Look at the metal showing - like the chip casing was blown off. Here's a comparison of your chip at U3 on the left to mine on the right.
[quoted image]
The traces on your board on the left are really ugly, like they were reworked, too.
I'd email Chas at Stern and describe your issue. Send him the comparison picture here, too. It seems like your board is bad.

Ok, will do. Thanks for the help I really appreciate it.

#2305 45 days ago

I've had this pin now since Christmas and have had a few issues.

This is my first machine, so I didn't really know why there was a pile of brass shavings underneath the main flippers. I can attest that the coil stops that came stock kind of suck. Replaced all four flippers.

Early on, my machine would do the auto-launch at the beginning of a ball. I traced that down to a bulls eye target leaf switch that needed to be adjusted a little bit.

I had also been having the auto-launch issue that has been discussed here ad nauseam. My ball was consistently hitting the upper flipper, but would go around if I did a full manual pull. It seemed that I just needed a little more umph from the auto-launcher. I was getting ready to order to more beefy coil that had been mentioned a while back, but I thought I'd try cleaning my machine first. I had never done any real cleaning other than wiping with an old dry t-shirt rag.

After vacuuming, wiping the playfield down with naptha, waxing with blitz wax, and replacing the balls with new ones, my balls were coming out so fast that they were now hitting the post below the flipper! Previously I had adjusted the ball launch guide all the way "down" in an attempt to steer it away from the flipper, but now I have it set about mid-way. I've even reduced my auto-launch strength down to 200! I haven't counted but I'd estimate at least a 95% success rate on the auto-launch. I suppose we'll see how long that lasts.

Also, while I was cleaning, I removed the apron and the metal backing plate that directs the balls into the trough. I was able to really clean out the trough. There was a TON of caked on dirt that the balls would pick up every time they made their way down the trough. Ever since I cleaned that, the ball trails have stopped for the most part. Totally worth cleaning.

Now the game plays fast and everything seems to be working (that I know of) with the exception of one thing. The power ramps light near the right ramp flickers occasionally (when it is supposed to be off). Anyone else have this minor, but annoying issue?

flash.gif
#2306 45 days ago
Quoted from pavelump:

I've had this pin now since Christmas and have had a few issues.
This is my first machine, so I didn't really know why there was a pile of brass shavings underneath the main flippers. I can attest that the coil stops that came stock kind of suck. Replaced all four flippers.
Early on, my machine would do the auto-launch at the beginning of a ball. I traced that down to a bulls eye target leaf switch that needed to be adjusted a little bit.
I had also been having the auto-launch issue that has been discussed here ad nauseam. My ball was consistently hitting the upper flipper, but would go around if I did a full manual pull. It seemed that I just needed a little more umph from the auto-launcher. I was getting ready to order to more beefy coil that had been mentioned a while back, but I thought I'd try cleaning my machine first. I had never done any real cleaning other than wiping with an old dry t-shirt rag.
After vacuuming, wiping the playfield down with naptha, waxing with blitz wax, and replacing the balls with new ones, my balls were coming out so fast that they were now hitting the post below the flipper! Previously I had adjusted the ball launch guide all the way "down" in an attempt to steer it away from the flipper, but now I have it set about mid-way. I've even reduced my auto-launch strength down to 200! I haven't counted but I'd estimate at least a 95% success rate on the auto-launch. I suppose we'll see how long that lasts.
Also, while I was cleaning, I removed the apron and the metal backing plate that directs the balls into the trough. I was able to really clean out the trough. There was a TON of caked on dirt that the balls would pick up every time they made their way down the trough. Ever since I cleaned that, the ball trails have stopped for the most part. Totally worth cleaning.
Now the game plays fast and everything seems to be working (that I know of) with the exception of one thing. The power ramps light near the right ramp flickers occasionally (when it is supposed to be off). Anyone else have this minor, but annoying issue?
[quoted image]

Did you get this game from someone who had in on route? Or someone who just put a ton of plays on it?

#2307 44 days ago
Quoted from pavelump:

I've had this pin now since Christmas and have had a few issues.
...
After vacuuming,

Be careful vacuuming around and under the playfield. You can create static that will kill electronics. Compressed air to knock the dirt down into the cab, then vacuum out the bottom of the cabinet.

#2308 44 days ago
Quoted from Kawydud:

Did you get this game from someone who had in on route? Or someone who just put a ton of plays on it?

Brand new out of the box.

#2309 44 days ago
Quoted from pavelump:

Brand new out of the box.

Dang, was just looking at the ball dimples and figured it was used by the number of them. How many plays on the game? We have all the new Sterns on route and get the same gold dust in the bottom of the cabinet, but these games get a ton of play.

#2310 44 days ago
Quoted from Kawydud:

Dang, was just looking at the ball dimples and figured it was used by the number of them. How many plays on the game? We have all the new Sterns on route and get the same gold dust in the bottom of the cabinet, but these games get a ton of play.

The coil stops of the last 4 years or so are so crappy from Stern that you can start seeing the shavings in the bottom of the cabinet in less than 50 plays. Some are better, some are worse, all are unacceptable.

#2311 44 days ago
Quoted from vireland:

The coil stops of the last 4 years or so are so crappy from Stern that you can start seeing the shavings in the bottom of the cabinet in less than 50 plays. Some are better, some are worse, all are unacceptable.

Yeah they were in bad shape by the time I noticed what was going on. The plungers for both main flippers were flattened out too so I replaced them while I was at it. All in all, not too hard to do and not terribly expensive. Unfortunately we had gotten used to the worn out flippers, so getting adjusted to flippers that are in good shape took a while.

Quoted from Kawydud:

Dang, was just looking at the ball dimples and figured it was used by the number of them. How many plays on the game? We have all the new Sterns on route and get the same gold dust in the bottom of the cabinet, but these games get a ton of play.

We play the crap out of the machine. COVID has increased that a bit I'm sure. Another casualty of the virus.

Total plays shows 3707, but we have the bad habit of resetting games that get off to a shitty start, so that might not be very accurate (pretty sure it's not; that would be 741 games per month, or an average of 25 games a day. Well, maybe...)

But yeah, it sees a fair amount of use. I still suck though. Haha

#2312 44 days ago
Quoted from pavelump:

Total plays shows 3707, but we have the bad habit of resetting games that get off to a shitty start, so that might not be very accurate

Just turn restart OFF in the settings so you don't have to rely on your self control when a game starts bad.

#2313 44 days ago

I CANNOT dial in the orb newton ball. I've probably spent 2 hours adjusting the leaf switch back and forth. It's either too hard to trigger or too EASY to trigger (pops set it off). this mech is such a poor design. Does anyone have any advice that doesn't involve drilling out the hole in my playfield? Should I try the loctite method? what happens if the loctite method doesn't work - can you take it off? This little spoon mech is driving me crazy.

#2314 44 days ago
Quoted from red-line:

I CANNOT dial in the orb newton ball. I've probably spent 2 hours adjusting the leaf switch back and forth. It's either too hard to trigger or too EASY to trigger (pops set it off). this mech is such a poor design. Does anyone have any advice that doesn't involve drilling out the hole in my playfield? Should I try the loctite method? what happens if the loctite method doesn't work - can you take it off? This little spoon mech is driving me crazy.

I had the same problem, what are you using to adjust the leaf? It’s very important to make tiny adjustments until you get it right. Yes, use blue semi- permanent lock tight...

#2315 44 days ago
Quoted from Gorgar666:

I had the same problem, what are you using to adjust the leaf? It’s very important to make tiny adjustments until you get it right. Yes, use blue semi- permanent lock tight...

...and don't be afraid to make changes by turning the actuator posts. Up or down will make micro changes.

#2316 44 days ago
Quoted from tktlwyr:

...and don't be afraid to make changes by turning the actuator posts. Up or down will make micro changes.

Yep, leaf switch tool is mandatory.

#2317 44 days ago

Yeah, I'm using a leaf switch tool.

When you say turn the actuator posts, you mean the metal post (attached to the newton ball) that comes to a point that rests inside the plastic spoon, right? Do you mean I should do that when I'm using loctite? Not sure how I could do that now, as it's really tight, and I've heard loosening it can screw it up even more (if you're not using loctite, obviously).

I will typically move the newton ball around with my hand and watch the switch. most of the directions I push from, the spoon actually moves UP, away from the leaf switch. the optimal direction to push the ball from is very narrow.

#2318 39 days ago
Quoted from red-line:

Yeah, I'm using a leaf switch tool.
When you say turn the actuator posts, you mean the metal post (attached to the newton ball) that comes to a point that rests inside the plastic spoon, right? Do you mean I should do that when I'm using loctite? Not sure how I could do that now, as it's really tight, and I've heard loosening it can screw it up even more (if you're not using loctite, obviously).
I will typically move the newton ball around with my hand and watch the switch. most of the directions I push from, the spoon actually moves UP, away from the leaf switch. the optimal direction to push the ball from is very narrow.

Wouldn't hesitate to slightly loosen/adjust the metal actuator post as long as you use loctite. Blue loctite is easy to break loose if needed. Once you get the post location set, take it off, apply blue locktite, reinstall in about the same spot, and retest. The loctite takes time to set-up so you can fine-tune the post location if needed. Make sure the leaf switch isn't super tight before adjusting the post or it will be too sensitive.

#2319 38 days ago

I apologize if this issue was discussed already, but couldn't seem to find it after a couple hours of hunting.

I'm having an issue with the sarcophagus motor.
I figured I needed to change out those switches (already ordered), but wondering if it's more than just the switches.

When I put the game in the test mode, it goes from switch 62 to 65, no problem.
When I got to the next switch, 64, it just hangs. It won't get into the 64 switch block, unless I manually pull it to the position.
It'll then go to the 63 no problem.

#2320 36 days ago
Quoted from nzman:

I apologize if this issue was discussed already, but couldn't seem to find it after a couple hours of hunting.
I'm having an issue with the sarcophagus motor.
I figured I needed to change out those switches (already ordered), but wondering if it's more than just the switches.
When I put the game in the test mode, it goes from switch 62 to 65, no problem.
When I got to the next switch, 64, it just hangs. It won't get into the 64 switch block, unless I manually pull it to the position.
It'll then go to the 63 no problem.

something may be binding. First thing I would check is the spotlight under the PF as it is real close to being in the way, at least on my game.

2 weeks later
#2321 20 days ago

Don’t know if this has been posted, 47 pages is a lot to read through. But my on Iron Maiden Premium the speaker “pops” every time you hit the right flipper. Sounds like it’s coming from the back of the box. Have no idea why...anyone run into this? Have any suggestions?

#2322 20 days ago
Quoted from Satismaxtion:

Don’t know if this has been posted, 47 pages is a lot to read through. But my on Iron Maiden Premium the speaker “pops” every time you hit the right flipper. Sounds like it’s coming from the back of the box. Have no idea why...anyone run into this? Have any suggestions?

Are you sure you're not hearing a cabinet thunk? That's a known issue. If it's the thunk it's the flipper end echoing off the cabinet because it's VERY CLOSE. You can reduce or eliminate it with car stereo deadening material that you cut to fit.

#2323 19 days ago

It sounds like an audio problem like a speaker popping but it could be a thunk haha I have no idea

#2324 19 days ago
Quoted from Satismaxtion:

It sounds like an audio problem like a speaker popping but it could be a thunk haha I have no idea

Thunk ,maybe, the left captive ball switch is touching..

#2325 19 days ago

Extremely common problem.

#2326 19 days ago
Quoted from Satismaxtion:

It sounds like an audio problem like a speaker popping but it could be a thunk haha I have no idea

Turn your volume down completely while testing so you can clearly hear the issue and isolate what you're hearing.

#2327 19 days ago

At first I also believed in to be audio, but then it was a thunk nonetheless - but I still admin, that it sounds very much like to be coming from the speakers.
Can be verified by moving the playfield either completely to the right or left side.

1 week later
#2328 9 days ago

Has anybody else experienced the issue where the high scores (but not the grand champion) are reset to the factory defaults? It has happened twice and my wife swears that I'm doing it on purpose because she has all of the high scores (but not the grand champion )

#2329 9 days ago
Quoted from pavelump:

Has anybody else experienced the issue where the high scores (but not the grand champion) are reset to the factory defaults? It has happened twice and my wife swears that I'm doing it on purpose because she has all of the high scores (but not the grand champion )

That's a setting. You can have it reset everything but GC after some number of plays. I always turn that off.

#2330 9 days ago

My Iron Maiden LE is freezing almost every time I turn it on. It does it randomly. I can fix it 99% of the time by removing the back glass and removing the sd card and then replacing it . Yesterday I burned a new image onto a new sd card and loaded it into my machine. Everything worked great and it had no freezing issues untill today when I turned it on, Now its doing the freezing thing again. Anyone have this issue before? If so have you solved it?

20200625_144633 (resized).jpg
#2331 9 days ago

Maybe its happening because its laying sideways on the floor?

#2332 9 days ago
Quoted from Cdonnerusmc:

My Iron Maiden LE is freezing almost every time I turn it on. It does it randomly. I can fix it 99% of the time by removing the back glass and removing the sd card and then replacing it . Yesterday I burned a new image onto a new sd card and loaded it into my machine. Everything worked great and it had no freezing issues untill today when I turned it on, Now its doing the freezing thing again. Anyone have this issue before? If so have you solved it?
[quoted image]

What brand SD card did you replace it with? Might have failed also.

Promoted items from the Pinside Marketplace
$ 7,599.00
Pinball Machine
Gulf Coast Pinball, LLC
There are 2332 posts in this topic. You are on page 47 of 47.

Hey there! Got a moment?

Great to see you're enjoying Pinside! Did you know Pinside is able to run thanks to donations from our visitors? Please donate to Pinside, support the site and get anext to your username to show for it! Donate to Pinside