They both have the same problem to me. Just repeat the same shots over and over till you die. The only question is how often you mess up.
Bowen makes TNA look boring because he doesn't mess up much and has excellent recovery. So much of TNA is shooting what would normally be 'death shots' that it stays pretty unpredictable. Just look at most classic Ballys: there's only one thing you actually want to do (inline drops, or spinner, etc), the challenge is just surviving and doing it. Not that that isn't without its problems, but it's not as big an issue as people used to modern games make it out to be. Even then though, people still like games like AFM, etc. If the thing you do repeatedly is fun, the game is fun.
IMDN I enjoy less than TNA because that same flow of shots is much more reliable and thus you do less recovery. Plus when you are doing recovery, it's easier since there's no pop bumper or super active slings to mess you up