Thought I would give a quick update for those that are following. I know updates have been sparse since I began this side project many months ago, but it has taken me longer than I expected. Many hours spent testing, frequent trial/errors, learning new skills, trying to teach myself the process of resin casting, and creating a side business from scratch....all while working 50 hours a week in the real world...
ATOMIC BREATH GODZILLA
GODZILLA: The good news is that I've made significant progress in the last 2 weeks on the development of my Atomic Breath Godzilla mod. The look of the Godzilla toy has been finalized. The silicone master mold is finished. The rotocasting production tests are done. I'm finally able to produce a product that I can reproduce consistently. The resin I chose is strong & impact resistant. The correct location/positioning of the toy near the collapsing bridge is finalized & the mounting plate design has been completed.
FLAME: The Atomic Breath has been sculpted & finalized. It took many hours to figure out the correct angles & mounting options so it will stand up to the motion of the bridge. I also tested different resins to get the right translucent blue tint of the flame itself.
LIGHTING: Godzilla is hollowcast, so that casting technique allowed me to easily run LED lighting up to his mouth. The Atomic Breath was designed to allow LED placement within the flame, so it will also be lighted at the base. While Comet Pinball does not offer the perfect lighting option at this time, I think the bulbs I've used looks amazing. The way I've designed the mouth & the flame will allow a user to change the bulbs themselves, via Comet's many matrix lighting options if they choose. I'm designing the entire mod to be plug and play with molex connections right out of the box, with no soldering required.
FLYING MOTHRA
You may have seen my Flying Mothra mod in this thread. After taking over 6+ hours of meticulous painting just to finish a single Mothra, I've decided that I just won't be able to devote the amount of time it will require to make a fully-painted Mothra available for production. However it is a pretty cool addition to the game, and there has been enough interest from people who want to paint it themselves, so I will make an unpainted Flying Mothra available for sale at some point. I've just been to busy focusing on ABGZ right now.
SALES
I have decided not to use the Pinside Marketplace, and instead I will be selling direct on my upcoming website. I have been working on my website design & setting up the online store for sales. This adds another level to my side business, and the amount of work I have to do, but I feel like it will be worth it in the end. The website will have product descriptions, install instructions, photos, and videos. I should have a blog for production updates, and an email list for those who want notifications when products are in stock. The website is not quite ready for launch, but it's getting close.
A FINAL WORD
I must admit.... I'm pretty amazed with the ABGZ toy so far. And the lucky few who have gotten a sneak peak of it feel the same way. No sneak peaks for Pinside yet, but I should begin production this weekend, followed by painting & the completed product shortly thereafter. I'm hoping to have the first run of ABGZ done in the next 30 days. Then the first public reveal at the upcoming Golden State Pinball Festival in Lodi CA May 13-15, with the initial production run available for sale at the show.
I hope many of you will understand that I'm just a single guy in his garage making these mods. I handle all the design, production, website updates, online sales, shipping & answering emails. That's on top of my regular job, so forgive me if I don't get back to you right away. And I need my time for pinball & beers too you know My items will never be produced in a large scale, only in small production runs if the demand is there. We shall see how things go. I have a lot personally invested so far, and a lot to get done in the next month, so fingers crossed for no setbacks as I press ahead with production. I have have several other GZ mod ideas in development, but I need to stay focused on ABGZ for now.
Lot's of good stuff on the way. Stay Tuned!