(Topic ID: 135599)

Indiana Jones (Stern) Software Rewrite & Port over - The Journey


By applejuice

5 years ago



Topic Stats

  • 337 posts
  • 74 Pinsiders participating
  • Latest reply 3 months ago by RC_like_the_cola
  • Topic is favorited by 60 Pinsiders

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There are 337 posts in this topic. You are on page 7 of 7.
#301 1 year ago

ya cool, add me to kit list. i just picked up the pin a couple days ago

#302 1 year ago

New mode . ‘Super Quick Multiball’ a bonus mode for completing any 4 modes that match a film

New start graphic

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2 months later
#303 11 months ago

any updates on this? we are getting into this pin a lot now!

#304 11 months ago
Quoted from pin-pimp:

any updates on this? we are getting into this pin a lot now!

Yes I’m waiting for the latest revision of my new all in 1 controller boards to arrive.

Kits using proc boards are still available

2 weeks later
#305 10 months ago

New proto controller boards arrived, with on board amp upgrades to test.

stern sam proto pcb rev5 - 2 (resized).jpg

1 month later
#306 9 months ago

Update on my indy project new controller boards. First a small recap, these new controller boards are a single board with everything that's needed to run my updated code including audio. The audio side of things was previously controlled by seperate audio amps, as seen in many 'boutique' pinball games like spooky games and highway games etc. Although this is a solution i never liked it and wanted something more contained and neat. Also the advance of rPi computer technology has meant on board computers can be added in place of seperate boxes. The 3rd thing was to re-engineer my own iso controller device to do away with the expensive and black box proc board. So, i/o and computer side of things had previously been cracked which left the audio side.

Today i have cracked that to. I have been over the past few months (since christmas) working on a design using audio amp ics which are popular with arcade games. I have also been learning about audio ground and digital ground! The main issue i was having previously was audio noise generated from the rPi being picked dup by the amplifier. Jeeping the 2 ground plans seperate until the external connector has now solved this.

So some pics and vids.

Latest board assembled being assembled before the ics, i/o and rPi controllers go in

indy i-o controller board v5 assembly - 1 (resized).jpg

Board being tested

indy i-o controller board v5 assembly - 2 (resized).jpg

Testing video

https://www.instagram.com/p/CAZ_AbdnV7k/?utm_source=ig_web_copy_link

I'm testing it on bench using a crappy atx power supply so this is the worst i think it will sound in terms of any noise. Next is to swap out the earlier test board in my game and use this one to see what its like.

I am also working on some i/o updates to hopefully allow reading of some special switch info. Something that the proc board was unable to do. The sam system has some special switches that are read via the data bus not the usual switch matrix. These are things like the coin door voltage disable switch, the zero cross circuit and the lamp status etc. The most useful here is the coin door switch so you know when the hv is off and the door is open.

#307 9 months ago

ready to plug in, the full kit. Controller Board and RGB Led DMD Panel. I think its looking pretty neat and tidy now

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1 week later
#308 8 months ago

Looking good, enjoy seeing the progress!

#309 8 months ago

Some pics of the new rgb display installed. (The rgb screen could also be used with ccc kits)

Also played for a good hour the other night and any lag on video modes is gone now with the latest design, the rpi4 and the off loading of the dmd processing to a slave controller. Mine cart is my go to test video mode, and its now silky smooth!!

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#310 8 months ago

I am also hoping to offer the full kit for £400 plus shipping for early adopters on this new kit. Thats as close to a single colour dmd as i can get i think (based on uk pricing). Regular price after that will be £450 plus shipping after that.

Thats also HALF the cost of the original kit using a proc board and bigger computer, seperate amp etc

#311 8 months ago

A pic of how the backbox now looks with just the new hardware in now. Much cleaner and factory looking

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#312 8 months ago

Tremendous impressive work Jim!

#313 8 months ago

The new board looks good and not out of place in the machine.

Does it work with the original plasma DMD?

#314 8 months ago

Excellent work, well done.

#315 8 months ago
Quoted from luvthatapex2:

Tremendous impressive work Jim!

Thank you. The message is much appreciated

#316 8 months ago
Quoted from CookyJar:

The new board looks good and not out of place in the machine.
Does it work with the original plasma DMD?

No, it only works with either an LCD screen like before, or with my new rgb led display

#317 8 months ago

This is nuts! Holy cow!!! Very impressive!!!! What an endeavor!!! Makes me want to get a Stern Indy just to do this!

#318 8 months ago
Quoted from applejuice:

No, it only works with either an LCD screen like before, or with my new rgb led display

Sorry if this sounds stupid, but does that mean the Color DMD LCD/LED displays will work?

I've been thinking about purchasing one for my machine and also been thinking about being an early adopter for your board set, it looks awesome! The only thing really holding me back is my lack of "fun money" due to a loss of income flow because of the whole COVID situation.

#319 8 months ago
Quoted from applejuice:

A pic of how the backbox now looks with just the new hardware in now. Much cleaner and factory looking
[quoted image]

Does this run PyProcGame?

#320 8 months ago
Quoted from CookyJar:

Sorry if this sounds stupid, but does that mean the Color DMD LCD/LED displays will work?
I've been thinking about purchasing one for my machine and also been thinking about being an early adopter for your board set, it looks awesome! The only thing really holding me back is my lack of "fun money" due to a loss of income flow because of the whole COVID situation.

No the display is my own design rgb led display. It uses the same display led hardware as colordmd led panels. The only other game it could work with right now is ccc

#321 8 months ago
Quoted from TheBEAVR:

Does this run PyProcGame?

Yes, my rewrite has always run on top of it. The version I use was forked years back

#322 8 months ago

So what's the pricing including boards and display?
Fantastic work , great read.

#324 8 months ago

good job.

#325 8 months ago

A working coin door open message. Something thats been missing from my rewrite for a number of years until now. Stern sam hardware does not use a regular coin door closed switch like other game hardware and uses instead data from the driver board sent back on the data bus as a read. More complex to sort out, but its solved now

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#326 8 months ago
Quoted from applejuice:

A working coin door open message. Something thats been missing from my rewrite for a number of years until now. Stern sam hardware does not use a regular coin door closed switch like other game hardware and uses instead data from the driver board sent back on the data bus as a read. More complex to sort out, but its solved now
[quoted image]

Great job, should have hard to track.

1 month later
#327 7 months ago

First generation new hardware kits are now available and taking orders. I fixed the final firmware issue today that i've been working on, so now offering the new board and rgb led display as a full drop in kit to folks. Price is £450 plus shipping to begin with. That includes everything you need i.e a new hardware board that is a direct replacement for your old cpu board (keep it somewhere safe) and a new full colour rgb led display to replace your old orange dmd. (keep it safe somewhere to ). I think its a pretty good price for a completely new game and colour display included.

Drop me a pm if you want a kit for your stern indy. I will build them to order.

Cheers

#328 7 months ago

Picked up this IJ in really good shape recently and just discovered this thread. Will this kit be available in the U.S. as well, and is there any gameplay video out there of the setup in action?

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#329 7 months ago
Quoted from applejuice:

First generation new hardware kits are now available and taking orders. I fixed the final firmware issue today that i've been working on, so now offering the new board and rgb led display as a full drop in kit to folks. Price is £450 plus shipping to begin with. That includes everything you need i.e a new hardware board that is a direct replacement for your old cpu board (keep it somewhere safe) and a new full colour rgb led display to replace your old orange dmd. (keep it safe somewhere to ). I think its a pretty good price for a completely new game and colour display included.
Drop me a pm if you want a kit for your stern indy. I will build them to order.
Cheers

Simply incredible work, Jim. I would love to see some game play video!

#330 7 months ago

No problem. I’ll shoot some new game play videos and maybe stream some to now the new hardware is sorted.

#331 7 months ago

Incredible work as always Jim. A huge accomplishment that deserves to be really successful. What are the plans around opening up the hardware platform for other homebrew efforts? I suppose it could work with any pyprocgane project, or any other game software that could run on a pi?

#332 7 months ago
Quoted from stumblor:

Incredible work as always Jim. A huge accomplishment that deserves to be really successful. What are the plans around opening up the hardware platform for other homebrew efforts? I suppose it could work with any pyprocgane project, or any other game software that could run on a pi?

+1, it has great potential for sure

#333 7 months ago

To answer a few questions on the indy rules.

If you have a look at this doc it should explain what the 4th film modes are that i created and also how the williams game embeds into this alternative playfield layout.

https://www.mypinballs.com/files/indy-rules_v103.pdf

#334 7 months ago

Shortish Game Play video (around 15 mins). Gives a flavour of what this is all about Running the latest code and from the new hardware etc. Wish I was a better player when videoing as I missed loads of shots ha ha ha, but should give an idea of what its like anyway. Will shoot more vids to and add to my youtube channel as I get time.

#335 7 months ago
Quoted from applejuice:

Shortish Game Play video (around 15 mins). Gives a flavour of what this is all about Running the latest code and from the new hardware etc. Wish I was a better player when videoing as I missed loads of shots ha ha ha, but should give an idea of what its like anyway. Will shoot more vids to and add to my youtube channel as I get time.

Looks fantastic. Really great job.

#336 7 months ago

Terrific work Jim. I would definitely get this if I had a Stern IJ. It makes it a totally new game. Awesome.

3 months later
#337 3 months ago

I don't own the game and haven't got to play this cool port over. I was wondering if you might be willing to remove the Williams logo since this is the Stern game. Not sure if anyone else has mentioned it.

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There are 337 posts in this topic. You are on page 7 of 7.

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