Just what it says on the thread title
Quoted from someoneelse:
Since nobody mentioned it before: For me it depens on the game...
Most of my games have LEDs in the inserts and oldschool lighting for GI.
But then there are games that just can't handle LEDs, one good example being CV. First of all you can only use white LEDs as the inserts have so many different shades of colors that "overruling" them with colored LEDs would completely ruin the unique color scheme used. Then CV uses a lot of dimming effects (e.g. when the ball is waiting to be plunged the complete lighting incl. the inserts is heaviliy dimmed and brightens up when the ball is plunged into play) which does not work with LEDs at all.
For GI i think even more care is needed, again changing the original colors is a total no go! Under red plastics i might use a red LED if it fits perfectly, but blue LEDs for the in- and outlane-area of STTNG as shown above - no way, that's miles aways from the original design. Also for me it's crucial that the LEDs are not to bright - one look at the GI of Sterns ST and you go blind. It spreads that cold solarium flair you usually only see in overlighted Asian supermarkets, but for me pins need to have that special dimmed bar- and gameroom-glow.
I'm currently fully leading cftbl sadly I only got the inserts (thought the package was cheap)
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