I’m going to build a Virtual Pinball, am I insane?

(Topic ID: 218220)

I’m going to build a Virtual Pinball, am I insane?

By WackyBrakke

9 months ago

Topic Stats

  • 52 posts
  • 43 Pinsiders participating
  • Latest reply 9 months ago by Paul_from_Gilroy
  • Topic is favorited by 3 Pinsiders


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    Topic poll

    “Am I insane to build a Virtual Pinball?”

    • Yes 31 votes
    • No 33 votes

    (64 votes)

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    There are 52 posts in this topic. You are on page 2 of 2.
    #51 9 months ago
    Quoted from xTheBlackKnightx:

    Eventually when an attempt is offered to sell, the answer will be fully revealed.

    This is a good point.

    Keep in mind that when some posts above use the word ‘garbage’ to refer to virtual pins, they are talking about the large number of attempts out there that really are just that.

    One reason is that it takes a lot of time to make one of these not be garbage and it’s a moving target as they hardware and software keeps improving rapidly. Anything made today will seem like garbage a few years down the road. Tried one recently and I couldn’t even plunge the ball it was so bad and this is common because it takes time and know-how to build these things properly from scratch.

    I’m sure it’s a fun hobby so go for it but know when it comes time to sell, almost no one will be interested in buying it.

    #52 9 months ago

    Over the years I've played a few virtual pinball machines at shows. Most of the time, the experience is "meh". In March, however, I played a Pinball FX2 Championship Edition machine at Zapcon. I was surprised. It was one of my favorite machines at the show. Based on that experience, if I was going to build my own virtual pin, I think I would want a great sound system, solenoids (so, for example, you feel/hear solenoids when pressing flipper buttons), 3 displays, latest Pinball FX2/3 tables, etc.

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