Quoted from orlandu81:He changed the volume settings on each sound fx, theme, soundtrack and when I lock a ball while using this remix, the music goes down very low and there is not much sound for the first 2 or 3 seconds. I guess it's not something noticeable until the volume on the music is down. On many of the other mixes when you lock a ball it feels louder and more dynamic from a sound perspective. I think that is what happened...Jedi would know better though I assume.
So I looked into this issue and here lies the problem. The IJ machine was never meant to play 2 sound files at the same time for this locked ball action. It plays the regular sound in the original machine and a locked ball sound clip. This package actually is a dynamic one where it switches around a few ball lock sounds and even properly announces multiball on the 3rd lock. When I first downloaded the Endproduct version, the most obvious thing that was broken was that the music and ball locked went off at the same time, making it seem like it was broken. This glitch is actually what motivated me to try to fix this problem in the first place. I then also noticed the other sounds where either too high in points or too low and it just wasn't standard across the board.
I have now normalized all music sounds to a certain decible and all callouts are a bit louder, again at a certain decible range. I managed to finally find a fix for this lock ball and music playing at the same time but tricking the machine into playing both sound still but the callout I added empty space in the beginning of the sound, so that way the music can play without being overshadowed and once the music is about to end it says "Ball locked" or "multiball" unfortunately the machine wasn't built to handle this and what it does is lower the music volume a bit in the beginning to make room for the empty sound and then correctly plays both files one after another.
I'll try to play with it, to see if I can raise the volume when it's quiet and then when it normalizes to go back to normal but I can't promise to see if it's even possible. It may default to a low volume setting and I can't raise it no matter what I select. This may be just a limitation of the software/hardware. The reason other packages make this sound louder is because they don't have a ball locked sound, and only one sound file plays. Please keep that in mind. I think what I created is a good compromise.