Quoted from TomGWI:I am a huge wrestling fan. I don't even think code can save this game IMHO.
The gameplay looks slow and repetitive. Ball seems to take a day moving done the wire ramps.
I think if you like stop and go games it could be a great game. It's just not for me. Kinda disappointed.
I think the upper ring will be all about code implementation. If they can do great things with code then the upper ring could be a real treat with lots of action.
I am thinking things like, Do X to build up strength on the main pf. Hit it to upper with only medium strength bar built up and you have weak slammers or only 6 hits available when up there. This would make it so you want to avoid hitting it into the ring until you are fully trained up and strong. Good choose your shot and strategy.
Another mode where you build up time in the ring could be cool.
Reversed slammers after you get pinned and are beat up.
Ring modes where you only want to hit the right side targets and avoid the left.
Gotta think outside of the box, but if code is done right then the ring could be a real reward and challenge = FUN in my book.
On the other hand if the code sucks and you are always just keeping it alive in the upper ring and unlimited hits/stregth and no upper ring strategy then it will get boring quick. Esp in a competitive play environment when the whole objective will be to hit it up to the ring (looks pretty easy with 2 open ramp shots) and then keep it up there as long as possible.