Quoted from MrSanRamon:Pete, thanks for the response. Not sure what the deal is with the flippers, I thought that stern fixed that issue quite awhile ago.
Sometimes they tighten the flippers too tight so there's no "play". Do you have a flipper gap tool? It might be worth "re-gapping" the flipper bats.
I've never had the pops hang up some of you guys are having. Lucky, I guess! Exits every time.
ST definitely doesn't have the nuance of some other games...but I still am finding it very fun and it doesn't feel wood-choppy due to the way you can pick your missions. If I don't feel like doing all the Level 1's, I'll try to do all 3 'episodes' of a mode instead. I know this isn't the "tournament way" of approaching things, but I like when pinball has a narrative, so I find this enjoyable. I love the Multiballs & the tight Vengeance shot (and kickback). Klingon Multiball is super fun and I find it challenging to get the Double & Super Jackpot...I *LOVE* the Klingon voice. I really love the music in the game, even if it's not ripped from the movie...Thiel did an amazing score that evokes Star Trek while being original. And, of course - it just feels really great to shoot. Getting multiple Warp ramps in a row is addicting and feels good. At the end of the day, sure it's not perfect - but the entire package is just really compelling and addicting, IMO. It can only get better with updates.