Quoted from oldbaby:Just played a pin where it was almost impossible to stage because the sensors were too close together. How many operators would identify and fix such a problem? Only the most dedicated. If you ask me, Multimorphic has the right idea. (The upper flippers are controlled with a separate button).
Staging is like playing tennis with the racket tucked in your armpit.
Counterpoint - unstaged flippers (Example: Congo’s 2 left flippers) make it physically impossible to cradle on the lower and use the upper. This is a technique used in many competitive settings on games that have staged flippers.
People need to set up their games properly. Just because an OP may have a game set up poorly, doesn’t mean an industry should take away something that adds to competitive gameplay.
Edit - multiple flipper buttons are also confusing, unless it’s blatantly obvious it has another function (MagnaSave on BK/BK2K, center post kickback on Medusa…etc).