the art is AWESOME!!! Unfortunately that was they only major positive I could take away from it at this stage.
I was down in Chicago last week and went to the beercade headquarters which is a super cool place. A bunch of pins that are ALL on freeplay combined with some good beer and some buddies made for a fun time. We went over on both wednesday and thursday. Most of the games are playable but not very well tuned in and all had some issues. I spent a good portion of my time on METpro since it is obviously the newest to me game.
Pros >> The art is hands down AMAZING!!! There is not much that needs to be said other than Stern needs more real art like this pin has. The DMD dots were nice also.
Everything else was, well... just MEH. Game play is medium paced, but just a standard fan layout with no real twists. Sparky is a cool bash toy and I like the angle he is set at, but he is already beat up very badly and I assume the game has not had too many plays yet. The metal ramps look nice but do not seem to feel as smooth as other metal ramps on other games. I found it to be a extremely EASY game at this stage and that says alot since I am a pretty crappy player. I started three multiballs (sparky, cross, and snake) on my second game ever and put up the #1 high score (98+ mil) without even understanding the ruleset at that stage. The left orbit stop is just plain silly and needs to be altered in the code. The overall layout plays with medium flow and this particular game had TONS of rejections even with clean shots >> particularly the snake.
I do like the angle and tightness of the cross shot as that seemed to be about perfect. The game shows LOTS of wear already and that suprised me considering it has not been on location very long (3 weeks according to one local).
There is no doubt in my mind that the code will be fine tuned and it will be an enjoyable game when complete, but compared to what is already available with other games and comparing more directly to recent Stern games (ACDC, Tron, Xmen) Mehtallica goes squarely in the middle of the pack.