Quoted from gunstarhero:Some people might find the much more powerful flippers better. You need the adjustment for people like me who want a more old school feel. Most poeple probably never bother and just leave it on default.
Plus c’mon, you’re saying the original didn’t need adjustment? Of course it didn’t, lol. That’s why it’s the standard.
Besides, I know 3 - 4 people with original MM and not two of them have the same flipper feel. Different angles, rubber, aftermarket bats and levels of wear all make a difference. That’s pinball kids.
Look, I don’t care if you like remakes or not, because they’re here and that’s our world now. I have friends who are massively butthurt because the remake destroyed the sanctity (heh heh) of their high dollar collections, and yeah, that sucks. But they are a quality product that’s putting pins into people's houses, and that’s good. I wouldn’t have an MM (“my” original was a long term loaner) otherwise. I just don’t get the attitude.
I have an original, I've played remakes. The originals play better. The remakes are fine. I'd get one if they made a game I wanted and didn't have. That does not mean they are better. They are more accessible. The adjustment I was referring to was coil strength. That was not, and didn't need to be adjusted. The games were designed with the coils in mind. Not it's just Todd in could and make them shoot how ever you want so you can make short that should be missed. It makes games to easy. Of course the originals needed adjustment, posts, switched, flipper position etc. But not coil strength.