70 games available ... number of EA’s is higher than that.
Quoted from unigroove:
Sadly, fake news
I texted with Barry yesterday about whether there was any news. Overnight the news was launched. I checked again with Barry this morning. He says he has no idea where the news is coming from, but it's not true.
Now you've confirmed the announcement is fake, this episode leads me to believe someone punked Kaneda with a story he desperately wanted to be true. They probably did it because they could and they chose Kaneda because he's gullible and doesn't require much proof before running with a story. Either way, the story was reported and turns out to be pure horseshit.
In hindsight, two things about the leak were suspicious. First, there was no detail on whether the games would go to EA's or be sold, in spite of that being the first question on people's minds. Second was the news 70 games were available. It has been widely speculated that 50 was the number of games built and that there was definitely not enough left over parts to build any more complete games. Also all games were reportedly built and stored in crates in an area of the factory that was otherwise clean of spare Lebowski stuff. Of course that info was suspect too, but the leaker chose to ignore it and claim 70 games were built, and that didn't smell right.
Quoted from xTheBlackKnightx:
Initially, the major problems were with the bowling assembly. Overall unreliable and lightweight construction. It reminded me of the Zombie League All Stars running man unit as far as metal quality. Then parts starting breaking on this lower assembly with no replacements, but were improvised as needed or fabricated. This was beyond the plastic bowling pins, which were an easy fix. Next there were failures on onboard components, that were correctable due to lack of overvoltage problem, despite lack of spares. Unfortunately, continued board logic problems led to inability to easily diagnose issues as there are no supplied full schematics or detailed diagnostics guides. Ultimately, the game was shelved as it was not worth pursuing corrections for technicians without these documents. Basic cost analysis for time spent. Game over. The game lasted under 6 months on a central route location with very close, daily oversight.
DP already knew about design conundrums before the whole ARA debacle went down because the problems were formally reported, but there was no assistance. DP was already up to their knickers trying to climb out of the hole they dug. I would be suspicious of anything said with reporting, especially a redesigned game that was truly fit for any construction contract. Why? DP had no real money ever again for redesign. Unless they have discovered a wealthy investor, they never will as first they would need to pay court costs, lawyer fees, settling fees, and their debt.
The bowling alley seems to come up as something that breaks often and is difficult to fix. Haven’t heard many say the bash car or the rug were ongoing headaches. Now the boards you mention, are there replacements or any schematics to help fix now? Any project pinballers working to polish code?
Quoted from Tuna_Delight:
Shame on me for trusting his "news" and posting that "my game was finally coming" accordingly on Pinside.
Shame on Kaneda for representing this info as an absolute sure thing without checking it first. SO DISAPPOINTING!!!
I feel for ya tuna_delight. You probably even dreamed about opening your TBL last night. I’d send you my toe if I thought it would help ease the pain of being twice stung. It’s time now, you are going to have to let TBL go. Make a clean break by writing it off completely. It’s for the best.
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