Quoted from Rarehero:This is something that happened to me when I played Avengers on location and the ball got stuck on the Tesseract disc/wood lip. Instead of kicking out another ball after the ball search failed, it ended the ball and THEN kicked out another. When I knocked the stuck ball loose w/ the new one, and that drained, it ended THAT ball. I don't recall this ever happening on other games during ball search. A new ball should kick out and no penalize the player...then if the old ball gets back in the trough the game should know "Oh, there's the missing ball...back to normal now". I might have to test my older Sterns to see if it was always like this or not.
You know this same thing happens on my atlantis if the ball sneaks out of the lock by a hard hit. software can't compensate for it and until someone start multiball, everyone gets 2 balls until it happens. But this is complex software. These are the days when Stern software should be able to do something about it and know it's missing a ball. Not back in the day during the migration of system 11's.
As far as quality goes. B/W has their fair share of blame on quality crap too. They have cheapened out and cut many corners themselves. only one that was way above on Build quality was premire/Gottlieb. Yea, a lot of the games suck, but they are built like tanks. Playfield lacquer and primer was terrible tho. Didn't realize that until years later when it was too late. Mechanical and electrical, they are top notch.
As far as plays on Metallica. When I broke the first 2 things, the game was pretty much brand new. I've been lucky with my games. Owned LOTR since 2007. Not one thing has ever gone out on it. Not even so much as a burnt out bulb. Thought the frodo insert burnt out, turns out the bulb just worked it's way out. TF....nothing ever broke or not worked yet. AC/DC no problems yet. Except the right ramp is too shallow and the ball sometimes flies off it into the pops. could use a clear cover there.
But it's pinball things are to be expected. But if your going to decide to double your prices. people are going to expect the quality to double as well. You don't get to charge double the price, while quality gets worse, and don't expect a lot of slack or lose customers for it. If we were in the $4500 price range like we should be. ($1000 price increase since 2007 seems fair, 18% over 6 years), then people probably wouldn't be busting any balls. Same goes for airballs on TF, Wolverine stuck balls, Hulk arms stripping out first day, ...ect...list goes on and on.