(Topic ID: 290281)

how to turn the revenge from mars knocker off?

By sunny_milk

3 years ago



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#1 3 years ago

i own a revenge from mars game but i absolutely hate the knocker but the revenge from mars doesnt have a actual knocker so i cant snap the wires off, the rfm makes use of a virtual knocker.
is there any way to turn it off in the settings?

#2 3 years ago

Might try changing any adjustments where you can choose 'ticket' as the award instead of 'credit'.

#3 3 years ago

I don’t have the game, so I am not 100% sure. Here is the pdf manual link.

https://www.arcade-museum.com/manuals-pinball/R/Revenge_From_Mars_OPS.pdf

Seems like with the monitor,, the adjustments screen would be very easy to navigate. You will probably have to play win things to test it.
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#4 3 years ago

Did you try?

#5 3 years ago

i have read the manual many times but it says nothing about turning the knocker off i will try to browse the settings

#6 3 years ago
Quoted from frenchmarky:

Might try changing any adjustments where you can choose 'ticket' as the award instead of 'credit'.

the revenge from mars also activates the knocker when extra ball if it didint i could just disable the replays because the machine is on free play

#7 3 years ago

As per extra ball knocks -- My Jack*Bot is the WPC system with a real knocker but you could try this on your RFM in case it works the same:

Extra Ball set to "Ticket = Yes"
Max tickets per player set to '0'
With those settings, I still win extra balls but the knocker does *not* go off.
Or if I simply set ex ball ticket to 'No', knocker does not go off then either.

It actually works kind of backwards of what I would expect on Jackbot, not sure about other WPC games. 'Ex ball tickets' set to 'off', the knocker does NOT go off when extra ball is awarded. Set to 'on' the knocker DOES go off. Opposite of what I would expect. I still am awarded extra balls with either one including with tickets 'Yes' and max tickets set to zero. Anyway you can try playing around with those two settings if RFM has them and see what happens.

#8 3 years ago
Quoted from frenchmarky:

As per extra ball knocks -- My Jack*Bot is the WPC system with a real knocker but you could try this on your RFM in case it works the same:
Extra Ball set to "Ticket = Yes"
Max tickets per player set to '0'
With those settings, I still win extra balls but the knocker does *not* go off.
Or if I simply set ex ball ticket to 'No', knocker does not go off then either.
It actually works kind of backwards of what I would expect on Jackbot, not sure about other WPC games. 'Ex ball tickets' set to 'off', the knocker does NOT go off when extra ball is awarded. Set to 'on' the knocker DOES go off. Opposite of what I would expect. I still am awarded extra balls with either one including with tickets 'Yes' and max tickets set to zero. Anyway you can try playing around with those two settings if RFM has them and see what happens.

thats actually a great idea! currently my rfm is broken i will try it out when the machine is in service again! thanks for your reply

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