Quoted from fxdwg:i can say this, I have the pinball life one in my IronMan:VE and haven't had to tape or do any mods of any sort due to rattles or shakes. I would return both of red tremors to coin taker, but its not their fault. Im sure these will be fine once I tone them down.
Don't judge the shake by the amount of rattle you get on a game. Each game is different. For instance, I only have the stern shakers in my games and out of the 6 I've installed only 2 of those games didn't have glass and back glass rattling. Some tape on the glass and felt strips on the backglass and it's all quite again.
Quoted from Zorak:Well, hopefully the supplier will give me my money back for the one I bought at the next show. I could go through the steps of grinding the weights, reinstalling it, checking, moving the weights, checking again, adding the controller, etc. but my opinion is that as the end customer I shouldn't have to re-engineer something just to make it do what it's advertised to do in the first place. If they won't take it back from me without a receipt (bought it at a show) I'll have one for sale: "Cointaker Red Tremor shaker motor for sale... went off once, too violently. Reduced price!"
I'd actually argue it is doing exactly what is advertised. You bought a "tremor" shaker Vendors could never produce a shaker that meets 100% of users desires as everyone likes different amounts of shake. Some like a faint shake while others want the game walking along the floor. If anyone wants to complain to anyone about the amount of shake we really should look at the pinball manufactures. It would be pretty easy to code in a setting that allows users to adjust the amount of shake the game gets (not just how often it goes off) so I'm actually surprised it's not in settings already.