(Topic ID: 13094)

How to install shaker motor in LOTR standard edition

By markmon

12 years ago


Topic Heartbeat

Topic Stats

You

Linked Games

Topic Gallery

View topic image gallery

CCD66695-454B-4B52-B846-5E13345699C4 (resized).png
20210810_190245 (resized).jpg
20210725_231735 (resized).jpg
20210725_142858 (resized).jpg
20210725_142135 (resized).jpg
20210724_145651 (resized).jpg
20210724_144725 (resized).jpg
20210724_125447 (resized).jpg
20210724_123356 (resized).jpg
20210724_121903 (resized).jpg
20210724_121854 (resized).jpg
20210724_120013 (resized).jpg
20210724_092325 (resized).jpg
20210724_092211 (resized).jpg
20210715_222857 (resized).jpg
20210715_222829 (resized).jpg
There are 317 posts in this topic. You are on page 1 of 7.
27
#1 12 years ago

I have no idea what all the fuss is over this. People want to do it. The exchange of information is not illegal. Stern no longer sells new lord of the ring in any editions so there's not even any possible loss of money for them by this information getting out. The fact that this information is hard to find is silly and annoying. In any event, here is a full tutorial on how to get this done. No "cough cough" bs or any beating around the bush. Here we go:

To install a shaker motor in your lord of the rings standard edition, you need to be running the special edition of lord of the rings software on your regular machine. However, the special edition of the machine has been updated to the SAM chipset while the original machine ran the whitestar chipset. The shaker motor code will only run if it detects the SAM chipset. Therefore, you will need some items for this:

1) Stern shaker motor kit. Rev B works. Get from standard suppliers like marco, cointaker, etc.
2) Lord of the rings special PAL chip. Get from pinbits.
3) Lord of the rings 10.02 ROM. I'm not sure where to get this. I programmed my own. Googling for chip sellers may work, search RGP etc. Stern allows downloads of the software from their website, but I do not see 10.02 there. IPDB seems to have it in the pinmame rom set. However, once "the cat is out of the bag" (software released on internet) you cannot put it back. It's around. Also, if you order a chip, you need the 10.0 display rom to go with it. So get both.

Once you have these things, it's time to install:

1) Install the new PAL chip in your machine. It replaces the chip in the CPU board directly to the left of your game ROM.
2) Install your new 10.02 game rom into your machine.
3) Install display ROM 10.0 into your DMD controller board on the back side of the DMD. You must run the 10.0 display ROM along with the 10.0 or 10.02 code.
4) Fire up your machine. If it doesn't boot up, turn it off, remove your batteries, wait 30 secs, and try again. Or reseat your CPU ROM.
5) Once the game boots up and you're satisfied that 10.02 is working fine, it's time to install the shaker motor. Follow the standard instructions to mount the shaker into the game.
6) To wire the shaker, you will need to connect the red/white wire to the red/white wire at the top prong of the coin door switch.
IMG_1060.JPGIMG_1060.JPG
7) To wire to the trigger you need to connect the brown/white wire in the head of the cabinet into the bottom of the CPU board. I find the solenoid connector that has two orange wires on the left and the rest are blue wires. Pin 5 of this connector is empty. Attach the brown/white wire there.
IMG_1059.JPGIMG_1059.JPG

8 ) There is no software to configure. Turn on your game and play. Shaker runs when ballrog roars or when you hit most shots in modes or jackpots.

9) Stern released a service bulletin about upgrading sound software on the whitestar platforms. If you get random call outs during attract mode, you need a sound update. The rom can be downloaded from their site. Here is the service bulletin instructions:
http://sternpinball.com/SB/ServiceBulletin_157.html

EDIT: added #9 for OP.

Post edited by absocountry2 : Made changes for OP, added #9

#2 12 years ago

Thank you for this as I will be Doing this soon

#3 12 years ago

Yes, Thank You for sharing this. Ive added it to my fav topics and will hopefully will be using this info soon.

#4 12 years ago

Thanks, I am also looking to add a shaker to my LOTR, also hoping for a way to also add shaker to POTC. Again thanks for the LOTR info.

#5 12 years ago

thanks for the infos, now i'm gonna have to find a shaker.

#6 12 years ago

The shaker is really well-done on this game. Well worth the effort IMO.

#7 12 years ago

Thanks for handing down some knowledge to us fellow Pinheads markmon!! Much appreciated. The shaker adds a lot to LOTR hope your loving it!

#8 12 years ago
Quoted from Out-West:

Thanks, I am also looking to add a shaker to my LOTR, also hoping for a way to also add shaker to POTC. Again thanks for the LOTR info.

Pirate is SAM. Doesn't that support shaker natively?

#9 12 years ago

Very cool of you to post this, markmon. I always thought it was ridiculous that this information was so hard to come by.

#10 12 years ago

Great post. This would make a great instructional video! How,much total for project?

#11 12 years ago

I'm in the middle of the this install today. Directions and photos were helpful. Only issue I had/have is that the brown/white wire is a bit too short to reach up to the back cab. I used my own wire (18 gauage black in the photo) as a patch. Is there a special tool to press the wire into the connector. I tried a flat head screw driver, but can't get the wire to seat.

LOTR_shaker_install_1.jpgLOTR_shaker_install_1.jpg

#12 12 years ago

http://www.pinballlife.com/index.php?p=product&id=1590&parent=0

This is the tool you need. It works great.

#13 12 years ago
Quoted from markmon:

Out-West said:Thanks, I am also looking to add a shaker to my LOTR, also hoping for a way to also add shaker to POTC. Again thanks for the LOTR info.
Pirate is SAM. Doesn't that support shaker natively?

I do not believe POTC will support shaker due to the fact that the game SW does not have any code in it to tell the shaker motor to shake.

This works on LOTR since the LOTR LE did support a shaker and you are taking advantage of that code. You are changing the chips to implement this on LOTR as this was Sterns way of preventing the LE code from running on a regular LOTR.

#14 12 years ago

Quick question here am I reusing the 10.0 rom as well as the 2 new ones ?
The writeup has it as step 3, since i'm new, the old 10.0 that got replaced with the 10.02 goes behind the dmd and replaces another chip ? Sorry just want to be clear.
1) Install the new PAL chip in your machine. It replaces the chip in the CPU board directly to the left of your game ROM.
2) Install your new 10.02 game rom into your machine.
3) Install display ROM 10.0 into your DMD controller board on the back side of the DMD. You must run the 10.0 display ROM along with the 10.0 or 10.02 code.

#15 12 years ago
Quoted from ctozzi:

Quick question here am I reusing the 10.0 rom as well as the 2 new ones ?
The writeup has it as step 3, since i'm new, the old 10.0 that got replaced with the 10.02 goes behind the dmd and replaces another chip ? Sorry just want to be clear.
1) Install the new PAL chip in your machine. It replaces the chip in the CPU board directly to the left of your game ROM.
2) Install your new 10.02 game rom into your machine.
3) Install display ROM 10.0 into your DMD controller board on the back side of the DMD. You must run the 10.0 display ROM along with the 10.0 or 10.02 code.

There are 4 different chip sets in a whitestar machine that run the code.

There is the CPU chip located on the cpu board. The major version in this case 10.x must match the display chip which is located on the dmd driver board.
DMD chip.
Sound chips. typically these do not change version to version. Not aware of any sterns that do except maybe proto software.
Pal Chip, located on the cpu board. All Whitestar games from Apollo 13 to Sopranos used the same pal chip except two.

One was sharkeys shootout. It was originally designed under sega as golden cue, a spinoff of golden tee and was supposed to have internet capability. when stern made it into sharky's shootout they didn't include internet, but left the pal chip.

The other is LOTR LE. All LE's used a SAM driverboard, but retained the whitestar cpu, power board, and dmd driver board. There really isn't much of an upgrade the way they did it. The pal chip has to be changed in order to get the game to accept 10.x roms which were for the LE only. All LE's supposedly shipped with 10.2, at least that is what I have read. If you did have 10.00 roms you would only need to upgrade the cpu to 10.2 as it is minor revision and not a major. (Major would be 11.x)

#16 12 years ago

ok I just looked and my dmd rom is display 10.0. So I should be fine then ? I just swapped the pal and game cpu for the new one's and left the dmd alone since i do not have another 10.2 rom for the dmd.

#17 12 years ago
Quoted from ctozzi:

ok I just looked and my dmd rom is display 10.0. So I should be fine then ? I just swapped the pal and game cpu for the new one's and left the dmd alone since i do not have another 10.2 rom for the dmd.

Yep. That sounds right

#18 12 years ago

Yep plugged em all in and it all works great. Thanks for the help.

3 months later
#19 12 years ago

I followed these instructions - but its not working just yet. I have verified that all the wires are connecting correctly using a Multi Meter. Software is correct and I have the game on the default settings - any ideas?

#20 12 years ago

Is there a setting in the software to make the shaker active? I think there is one in my SM.

#21 12 years ago

No there is not - I think I am close to the solution - the I/O power board is missing the STP20N1OL that drives the fifth pin. I put a replacement board in that had this part populated and sure enough it worked! Thanks for the reply DCFAN.

#22 12 years ago
Quoted from coz6:

No there is not - I think I am close to the solution - the I/O power board is missing the STP20N1OL that drives the fifth pin. I put a replacement board in that had this part populated and sure enough it worked! Thanks for the reply DCFAN.

That's strange that that pin was missing , but that would do it!

Wonder why the pin was not there, is your lotr a later version? (maybe Stern left out that pin to try and prevent shaker installation???)

Just installed mine last night, its a great subtle effect I LIKE IT! Definitaley an improvement!

Have fun with yours!

#23 12 years ago

It was a later production run - not sure exactly when. It was the problem for sure. I kept thinking the motor was bad - because I knew everything was "perfect" then I started looking at the board and it stuck out! Well now we all have a solution to work around another work around.

4 weeks later
#24 12 years ago

@coz6 - Can you describe what you mean

Quoted from coz6:the I/O power board is missing the STP20N1OL that drives the fifth pin.
? I would like to install a shaker but dont have a spare IO board laying around... Can you guide me on how I can verify that my I/O power board has this? Thx!

#25 12 years ago
Quoted from davros1970:

@coz6 - Can you describe what you mean

? I would like to install a shaker but dont have a spare IO board laying around... Can you guide me on how I can verify that my I/O power board has this? Thx!

Can you post a picture of your board? I think this is very uncommon.

#26 12 years ago
Quoted from charles4400:

That's strange that that pin was missing , but that would do it!
Wonder why the pin was not there, is your lotr a later version? (maybe Stern left out that pin to try and prevent shaker installation???)
Just installed mine last night, its a great subtle effect I LIKE IT! Definitaley an improvement!
Have fun with yours!

That's not a "pin"; it's a transistor!

[P.S. Kudos on another original spelling of "definitely"!]

#27 12 years ago

After looking at the nice pics from markmon and LOTR Manual a bit, STP20N10L is a transistor (part #110-0106-00, guessing this is what one looks like, http://www.pinballlife.com/index.php?p=product&id=190&parent=20&is_print_version=true). The description of the photo above says "CPU board" buts its really J9 on the I/O Power Driver Board. The wiring diagram from the LOTR Manual does show J9 pin5 BLU-YEL as "Not Used" and connected to Q12 which is the STP20N10L transistor thats listed in the manual as being on Q1-Q16 which is J8 & J9 connectors of the IO Power Driver Board. PS: I'm not an electrical engr, I just play one on TV so I defer to those with more experience/knowledge reading these diagrams. I'm going to look at my I/O board tonight and see if I can visually see one of these transistors and will photo here if I learn anything.

#28 12 years ago

Ah, looking at ninjabones pic above, you can see his transistor on Q12 which goes to pin 5 on J9. I suppose if thats an empty hole on the I/O board, then one needs to be purchased & soldered on properly.

#29 12 years ago

@Davros1970 you are correct. I had an empty slot. Must have been done to save money, as I know stern had not even thought of doing the LE at the time of my production.

#30 12 years ago
Quoted from davros1970:

Ah, looking at ninjabones pic above, you can see his transistor on Q12 which goes to pin 5 on J9. I suppose if thats an empty hole on the I/O board, then one needs to be purchased & soldered on properly.

Quoted from coz6:

@Davros1970 you are correct. I had an empty slot. Must have been done to save money, as I know stern had not even thought of doing the LE at the time of my production.

Exactly! My driver board in LoTR was missing the proper Transistor as well.

Pull the board, solder one in. Quick and Easy. Works like a champ!

#31 12 years ago

This is great info... and so easy to do.

Ordered the PAL and will enjoy running the new code and shaker

1 week later
#32 12 years ago

This is indeed excellent info and got my shaker installed and happily running last night! I did splice the red/white wire a little further back in the cabinet as access was a little easier for me with the wire stripper. I also whacked off the molex connector on the brown/gray wire that you connect up on J9.

The spot in the front of the cabinet is a little busy and tight with all the wire bundles. It did make me wonder later if anyone has installed their shaker in the back of the cabinet or another spot? Is it less effective as far as shaking strength if you do? Seemed to be plenty of room in the back or middle for it where I'm not trying to shoehorn the shaker in around the wire bundles near the coin door and tilt mechanism.

#33 12 years ago
Quoted from davros1970:

This is indeed excellent info and got my shaker installed and happily running last night! I did splice the red/white wire a little further back in the cabinet as access was a little easier for me with the wire stripper. I also whacked off the molex connector on the brown/gray wire that you connect up on J9.
The spot in the front of the cabinet is a little busy and tight with all the wire bundles. It did make me wonder later if anyone has installed their shaker in the back of the cabinet or another spot? Is it less effective as far as shaking strength if you do? Seemed to be plenty of room in the back or middle for it where I'm not trying to shoehorn the shaker in around the wire bundles near the coin door and tilt mechanism.

I've installed lots of shakers right to the left side of the cabinet speaker. It feels the same.

#34 12 years ago
Quoted from markmon:

I've installed lots of shakers right to the left side of the cabinet speaker. It feels the same.

Yea, that seems like a great area. Nice and open. I followed the instructions myself on front/left corner of cabinet, but seems like that little motor is plenty strong to rock the machine from probably anywhere.

#35 12 years ago

Trying to put one in my LOTR cause of this thread, but it's been almost two weeks and I still haven't received the PAL chip from Pinbits... Not responding to my email either!

Does it normally take them this long?

#36 12 years ago
Quoted from muttonboy:

Trying to put one in my LOTR cause of this thread, but it's been almost two weeks and I still haven't received the PAL chip from Pinbits... Not responding to my email either!

Does it normally take them this long?

I had no issues with Pinbits when I ordered my PAL. Everything shipped and arrived in a reasonable time (about 1 week). I've never had to email them so not sure about that.

#37 12 years ago

My shaker is on the left side.

I have a spare chip thanks to the previous owner.

There was some fuss about old pinbits chips on newer runs, maybe they tossed the old chips & that explains the delay? Not the lack of emails though, try the PM feature on Pinside too.

1 month later
#38 11 years ago

If I've got a EPROM programmer, can I make my own PAL chip?

Sorry for the newb question...just checking to see if I should be ordering it, or looking into making my own.

#39 11 years ago
Quoted from pmWolf:

If I've got a EPROM programmer, can I make my own PAL chip?
Sorry for the newb question...just checking to see if I should be ordering it, or looking into making my own.

No. It's a micro controller with code on it. It is not flash or EPROM.

#40 11 years ago
Quoted from pmWolf:

Sorry for the newb question

Love it! "Newb" with a 51 pin collection...

#41 11 years ago
Quoted from The_Gorilla:

Love it! "Newb" with a 51 pin collection...

Newb in ROM burning. Just got the GQ-4X yesterday.

I'm not sure when I'll ever feel like a "pro", though. Even though I've been collecting for 13 years, and I do most of my own work (including board stuff), there still seems to be so much that is out of my league.

Pete

1 week later
#42 11 years ago

installed my shaker kit into my LotR Standard edition. 2 chips and a couple of wires. couldn't have been easier if it was done at the factory. love it. thanks for the guide.

1 month later
#43 11 years ago

I'm at a loss, just can't get it to work. I have the correct roms running. Wired the whole thing up, transistor is in place and working. Nothing...

#44 11 years ago
Quoted from spludgranks:

I'm at a loss, just can't get it to work. I have the correct roms running. Wired the whole thing up, transistor is in place and working. Nothing...

OMW to bed, so can't take the time to search now sorry. But there were quite a few of these shakers with the wiring pinned wrong/backward/incorrect recently. You should be able to search chakers in general and see what I'm talking about. Would explain yours not working at all if everything else is right!
Good luck!

#45 11 years ago
Quoted from muttonboy:

OMW to bed, so can't take the time to search now sorry. But there were quite a few of these shakers with the wiring pinned wrong/backward/incorrect recently. You should be able to search chakers in general and see what I'm talking about. Would explain yours not working at all if everything else is right!
Good luck!

I was hoping this was the case...but everything seems to be all good on the shaker board.

#46 11 years ago

Figured out the problem, sort of. I have an Elvis with a shaker so I swapped shaker boards. Shakee works on LOTR now...so now to troubleshoot the board. ****problem solved - only one of the pins on the 5 pin connecter were soldered on.

#47 11 years ago
Quoted from spludgranks:

Figured out the problem, sort of. I have an Elvis with a shaker so I swapped shaker boards. Shakee works on LOTR now...so now to troubleshoot the board. ****problem solved - only one of the pins on the 5 pin connecter were soldered on.

Thanks for the follow up to the problem, that information might be useful to someone else

1 month later
#48 11 years ago

Happy New Year All,

Installed my shaker motor per the instructions here and the shaker motor documentation over the holidays. Ahhh....doesn't work. I had to install (solder) the Q12 transistor for pin 5 of the J9 connector as previously posted. Installed the new PAL, new 10.02 game ROM, and the 10.0 display ROM. Nothing. Checked continuity on all wires to/from the Motor Driver Board using a multi-meter. Anyone have any ideas on how to troubleshoot this further? Any way to check the inputs into the motor? I'm at a loss and bummed it doesn't work.

Thanks,
Greg

#49 11 years ago
Quoted from goldpins:

Happy New Year All,
Installed my shaker motor per the instructions here and the shaker motor documentation over the holidays. Ahhh....doesn't work. I had to install (solder) the Q12 transistor for pin 5 of the J9 connector as previously posted. Installed the new PAL, new 10.02 game ROM, and the 10.0 display ROM. Nothing. Checked continuity on all wires to/from the Motor Driver Board using a multi-meter. Anyone have any ideas on how to troubleshoot this further? Any way to check the inputs into the motor? I'm at a loss and bummed it doesn't work.
Thanks,
Greg

We could try the kit in one of our showroom machines to see if it works next time you are down in the Denver Area, If it doesn't work swap you with another kit.. Hell if you got nothing going on, I could meet you down there around 8 tonight

#50 11 years ago

Thanks for your customer service JJ. Let me try some troubleshooting with a scope and I'll get back to you. Happy New Year.

Promoted items from Pinside Marketplace and Pinside Shops!
10,777 (Firm)
Machine - For Sale
Midlothian, VA
13,000 (Firm)
Machine - For Sale
Temecula, CA
10,750 (OBO)
Machine - For Sale
Scottsdale, AZ
From: $ 93.00
Playfield - Toys/Add-ons
PinWorlds
 
$ 12.00
Cabinet - Decals
Pinball Haus
 
$ 5.00
Cabinet - Other
Pinball Fuzz
 
$ 139.99
Lighting - Other
Lighted Pinball Mods
 
$ 259.99
Cabinet - Toppers
Lighted Pinball Mods
 
€ 7.50
From: $ 185.00
Playfield - Toys/Add-ons
WilliPinball Mods
 
$ 41.00
Playfield - Toys/Add-ons
Lermods
 
From: $ 9.99
From: $ 40.00
Playfield - Toys/Add-ons
RamMods
 
$ 12.99
Lighting - Led
Mitchell Lighting
 
$ 12.95
From: $ 182.00
Playfield - Toys/Add-ons
PinWorlds
 
$ 130.00
Gameroom - Decorations
Dijohn
 
$ 35.00
Cabinet - Decals
Pinball Haus
 
$ 79.99
Cabinet - Armor And Blades
PinGraffix Pinside Shop
 
$ 25.00
$ 130.00
Gameroom - Decorations
Dijohn
 
$ 29.00
Gameroom - Decorations
Pinball Photos LLC
 
$ 99.99
Lighting - Other
Lighted Pinball Mods
 
$ 79.95
Cabinet - Armor And Blades
Pinball Life
 
$ 200.00
Lighting - Interactive
Professor Pinball
 
9,500 (OBO)
Machine - For Sale
Naperville, IL
$ 30.00
Cabinet - Other
Rocket City Pinball
 
$ 18.95
From: $ 99.00
Playfield - Toys/Add-ons
RGP Models
 
There are 317 posts in this topic. You are on page 1 of 7.

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.