Quoted from pinballophobe:This is true. What do u think. Every mission. Every shot should be worth the same points throughout the game?
Not at all.
More it would just be cool if there were some big points strategy that wasn't just get to the wizard modes.
I'm well aware there are some big points strategies, such as completing all 3 DtD's and Nero's and then starting StE's GAT mode. But that's a lot of setup, and in the end it's still not all that valuable.
Don't get me wrong, I'm a huge fan of the game, but it's not without it's flaws, and unfortunately I doubt we'll see code changes that are that drastic.
All of my highest scoring games a generally the result of making it too EA and in my best game I had double scoring going into both KM and EA, which equated to bonkers points. And knowing that, and where my comment above came from is that to make it to EA, I have to harness my inner Spock and slow the game way down. Which means basically not trying to make any combos, and mostly ignoring the warp ramp.
Wishfull dreaming is all.
There have been lots of good ideas presented in this thread and several others, but odds are they aren't happening and that's a shame.
If they do nothing else, I'd like to see the warp ramp points boosted up a bit. Most dangerous and fun shot in the game. I'd be cool if there was a Warp Ramp all day strategy, because that would still be lots of fun.