(Topic ID: 190825)

How much capital does it take to start a successful pinball co.? POLL

By PACMAN

6 years ago


Topic Heartbeat

Topic Stats

  • 46 posts
  • 39 Pinsiders participating
  • Latest reply 6 years ago by chuckwurt
  • Topic is favorited by 3 Pinsiders

You

Linked Games

No games have been linked to this topic.

    Topic poll

    “What dollar amount in US funds would it take to build a non pre-order pinball company?”

    • ONE MILLION DOLLARS!! (Dr Evil) 9 votes
      9%
    • $1,500,000 cash 2 votes
      2%
    • $1,500,000 cash and $500k credit line 8 votes
      8%
    • $2,000,000 cash plus $500K+ loans from your family and friends 86 votes
      82%

    (105 votes)

    Topic Gallery

    View topic image gallery

    OneBillionBabyYeah! (resized).jpg

    You're currently viewing posts by Pinsider homepin.
    Click here to go back to viewing the entire thread.

    #4 6 years ago

    Hahahaha - the poll doesn't have an option that is anywhere even CLOSE!

    ....and I'm speaking from setting up in China where it is about 20% of what it would have cost me in Australia!

    Try AU$4M~$5M and that's IN CHINA!!! You can at least double or 4X that or even more for the USA/Europe/Australia

    It does depend on exactly what level of factory you want to build as well.....

    #27 6 years ago
    Quoted from scarybeard:

    approached? Here's a theory, tell me what you think:
    1, make a prototype table. This can be made in someones garage. so location costs are essentially zero. Stream the process, interact with community, get feedback on the game as its in production. But materials and tools expect under 10K to build a prototype allowing mis steps and mistakes to be made.
    y

    This is so wrong it made me laugh! You have only looked at hardware costs - how about $20~30K for audio, $20~40K for animations, $10~20K for artwork, $25~150K for programming and a whole heap of other expenses that are mostly out of your control.

    That's well over $100K before you cut a piece of wood or order in a standard flipper assembly. How about interface PCBs (if you use standard PC hardware) and the many other specialised PCBs required - who will design them? Electronic engineers worth employing cost $80~150K a year. They are expensive EVEN in China!

    #35 6 years ago
    Quoted from Sliderpoint:

    Wow, you don't read the homebrew threads much. Ain't no way any of those folks have dropped 100k to build one machine in their garage.

    You are right, I don't read them. They are not building a commercial product.

    You're currently viewing posts by Pinsider homepin.
    Click here to go back to viewing the entire thread.

    Reply

    Wanna join the discussion? Please sign in to reply to this topic.

    Hey there! Welcome to Pinside!

    Donate to Pinside

    Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


    This page was printed from https://pinside.com/pinball/forum/topic/how-much-capital-does-it-take-to-start-a-successful-pinball-co-poll?tu=homepin and we tried optimising it for printing. Some page elements may have been deliberately hidden.

    Scan the QR code on the left to jump to the URL this document was printed from.