Quoted from Meegis:And yet your collection shows 13 lol
Yeah but just 3 full sized pins
I have a lot of "other" cool machines to compensate
http://www.pinballowners.com/cait001
Quoted from Meegis:And yet your collection shows 13 lol
Yeah but just 3 full sized pins
I have a lot of "other" cool machines to compensate
http://www.pinballowners.com/cait001
Quoted from cait001:Yeah but just 3 full sized pins
I have a lot of "other" cool machines to compensate
http://www.pinballowners.com/cait001
See post #23
I have 5 with room for 20 more if i really wanted.
Serious question for those on the upper end. At what point is something just always broke and it becomes demoralizing?
-Realistically i'm not sure id want more than 10 or so or it would become a maintenance hobby. Seems like you'd spend more time working on them than playing. Maybe not though, what's your experience?
I squeezed in 5
4-5 seems like an optimal number to me.
If I had 10+ some of them would never get played
Quoted from Purdue:I have 5 with room for 20 more if i really wanted.
Serious question for those on the upper end. At what point is something just always broke and it becomes demoralizing?
-Realistically i'm not sure id want more than 10 or so or it would become a maintenance hobby. Seems like you'd spend more time working on them than playing. Maybe not though, what's your experience?
I don't think I'd want more than 10 for exactly that reason.
Quoted from Purdue:I have 5 with room for 20 more if i really wanted.
Serious question for those on the upper end. At what point is something just always broke and it becomes demoralizing?
-Realistically i'm not sure id want more than 10 or so or it would become a maintenance hobby. Seems like you'd spend more time working on them than playing. Maybe not though, what's your experience?
This why I don’t sell pins very often. Most of my games need a lot of work up front (even the NIBs), but then they’re pretty solid for as long as I keep them. I try to keep up with small repairs and tweaks so the games stay fun to play. And having 1 or 2 games down in a collection of 12+ is okay. I was way more demoralized when my collection of 3 had 2 games down, that sucked and almost made me quit pinball.
Quoted from Purdue:I have 5 with room for 20 more if i really wanted.
Serious question for those on the upper end. At what point is something just always broke and it becomes demoralizing?
-Realistically i'm not sure id want more than 10 or so or it would become a maintenance hobby. Seems like you'd spend more time working on them than playing. Maybe not though, what's your experience?
I have 13, the reality is that this is a maintenance hobby, that's the fun part. I work hard to get everything 100% then get a bunch of people over to play and see what breaks, then get back to work. I just bought 3 NOS playfields so now I'll start restoring those games to see how perfect I can get them...then I'll see if my friends can break them, should be a blast.
I volunteered at the PPM for years to learn how to tech, made lots of friends and made a network of techs to offer advice when needed.
To me that is the hobby, if your not working on pins are you even a pinhead?
B
When I ran out of space in the condo we started looking for a new home with a suitable basement.
That was the starting point and the first place I looked when entering a house...if the basement wasn't good enough we just left and moved to the next one.
Quoted from Meegis:See post #23
Oh that wasn't for you, it was for *gestures to the audience* THEM...
Quoted from Purdue:Serious question for those on the upper end. At what point is something just always broke and it becomes demoralizing?
-Realistically i'm not sure id want more than 10 or so or it would become a maintenance hobby. Seems like you'd spend more time working on them than playing. Maybe not though, what's your experience?
Quoted from ZooDude:I have 13, the reality is that this is a maintenance hobby, that's the fun part.
Yes, the hobby is in large part about keeping them running. I have enough that if something breaks (and something is always broken) I just play something else until it is fixed. I either move it out to the shop and swap something else in, or I put a sign "Under Restoration" on it. Most people understand these are old machines (or young and complex ). I don't have a lot of time right now as I am not retired, so I accept that condition. For me the fixing part is as good or even sometimes better than the playing part (especially troubleshooting and having success or learning a new skill).
Quoted from Purdue:...At what point is something just always broke and it becomes demoralizing?
....Seems like you'd spend more time working on them than playing.
You can think of it that way, or you can think of it like "Let's forget aboot the broken games and play the working ones!"
But yes...then they start to pile up. I didn't find a major issue until you start being old games to fix them or doing PF swaps, being multiple machines at once etc
Obviously from your pic you have a kid, so there goes a lot of fixing time from your schedule
My actual "game room" can only hold 5 games. I can put more in there, but on league nights it is horrible. You need the room behind the machines and players to have a fun environment.
My office holds another 5, my living room holds another 5 (could be more, but again, I choose comfort for playing with friends over filling every square inch). And then another 5 or so will be in the garage.
I'd love to have a massive basement to have all my games in one spot, but it just didn't work out that way.
I'm not surprised >10 is most common. Would have liked to see that broken down further: 10-19, 20-29, 30-49, 50+
Also needs a second section multi-vote, so you can vote for the number extra you have beyond your dedicated space.
Let's find out how many of us are crazy, and how many are really crazy, ha.
Quoted from HighVoltage:Also needs a second section multi-vote, so you can vote for the number extra you have beyond your dedicated space.
Let's find out how many of us are crazy, and how many are really crazy, ha.
I don’t think it’s crazy to have a storage space, especially for older games. I’ve put at least 40 hours into most of my SS pins, and after selling a few of them I realized I was just giving away my hard work for almost free. I can keep up to 10 games in my 10x10 AC’ed storage unit, and it’s currently about $800 a year. The increase in pin values helps to offset that cost, and I love being able to change out games every 6 months or so. I also have a big shelf unit to store legs, boards and other parts.
Only 8 of my 25 pins are DMD or LCD, and I try to hold it to that ~33% number.
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