Quoted from o-din:Changing colors does not seem to have as much effect as changing material. I just don't like the way the ball travels off urethane as it does rubber. Urethane seems to deaden the rebound reducing the velocity of the ball as it travels to the upper part of the playfield. Where as rubber does not absorb the energy, it gives it back. Others have said it's the complete opposite, and that's fine. But not on the ones I've played.
Quoted from phishrace:That's ridiculous. Steve Ritchie has posted numerous times on RGP on how he decides which color rubbers to use. Google is your friend. And if you think all urethane rubbers are like factory black rubbers, you obviously haven't tried the Saturn rubbers. (hint: 4 different hardness)
I use conventional rubbers on virtually all of my location games (Ripley's has IFPA Saturns). I clean and rotate the flipper rubbers regularly. I usually replace them due to staining, long before any pieces are missing. My customers like this. As a regular location player, I won't play at a location that has switched completely to urethane rubbers. A pair here and there are fine, but if the whole place has blinged up rubbers, I'm not spending any money there. All the urethane rubbers play too differently. Nothing like conventional rubbers
I'm with you guys a 100%. This urethane stuff is just wrong. Their response is *not* directly proportional to ball speed.
Assuming no spin on the ball, a slow travelling pinball will rebound a certain amount off of conventional rubber. Speed the ball up a bit, the bounce is a little higher; a bit faster a bit higher etc., until it only rebounds so much. With urethane (Superbands), slow travelling balls die, or skid and roll- there's no bounce. A little faster and they barely bounce (where rubber would be bouncing more by now) ..., but speed the ball up enough and you unleash the stored energy in the urethane and the ball travels faster than ever before.
Superbands introduce more grip, and players with average ball control skills find they can catch/grab/tip/hold onto balls like never before. That is appealing to many. Makes you a 'better' player, so it seems. They create more ball spin (is this good?). SB also cause the ball to go faster when hit on the fly - and you can make ramp shots now that used to require more precision with factory coils.
Superbands also don't need to be cleaned as often. True. (But dirt on your flipper rubber means you have dirt in your game, ball trails you should remove and ramps to clean - and so you clean the conventional flipper rubber while you are at it.) I can definitely see the appeal of using these on a route. But in a home environment?
Don't think of me as old fashioned. The new urethane bands look phenomenal. The colours really pop, and they have depth. I love how they look. Really stunning. And I'm all for mods, bling... it's part of the hobby now, but when these mods or 'innovations' adversely impact gameplay - like strobing leds do for example, then it doesn't belong if you truly care about playing pinball like it was meant to be played.
Post edited by superJackpot: typo