How do you Set Up an EBD LE?

(Topic ID: 228919)

How do you Set Up an EBD LE?


By CrazyLevi

5 days ago



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  • 27 posts
  • 11 Pinsiders participating
  • Latest reply 3 days ago by CrazyLevi
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    #1 5 days ago

    I'm setting up an EBD LE later on. Never dealt with one of these funky cabinet 80s Ballys before.

    Anything I need to know? Or is it just the usual remove the backglass, put in the bolts kinda thing?

    The head is still wired to the cabinet, folded over and wrapped. Thanks!

    #2 5 days ago
    Quoted from CrazyLevi:

    I'm setting up an EBD LE later on. Never dealt with one of these funky cabinet 80s Ballys before.
    Anything I need to know? Or is it just the usual remove the backglass, put in the bolts kinda thing?
    The head is still wired to the cabinet, folded over and wrapped. Thanks!

    so long as your vehicle can fit the game with head on, then you should not have to do anything.

    If you need to remove head then it is a bit odd. Take out back glass, reach in and pull 2 levelers to release the score panel and then you can lift out the red panel and pull forward the score display section to pull wires and bolts.

    Not much to it after that.

    Easiest would be to move it in a van where you dont even have to remove the head.

    #3 5 days ago
    Quoted from Whysnow:

    so long as your vehicle can fit the game with head on, then you should not have to do anything.
    If you need to remove head then it is a bit odd. Take out back glass, reach in and pull 2 levelers to release the score panel and then you can lift out the red panel and pull forward the score display section to pull wires and bolts.
    Not much to it after that.
    Easiest would be to move it in a van where you dont even have to remove the head.

    I already have the game. Head is unbolted, folded over, and plastic wrapped. Today I'm gonna put it on legs and set up the head. All the connectors are still connected so it's just a matter of bolting the head on.

    He was going to remove the head altogether but said it was "funky" to do so which I thought strange. I fear the unknown.

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    #4 5 days ago

    I have both a EBDLE and a Centaur II. I don't remember anything being special other than pulling the displays to connect the wiring.

    #5 5 days ago

    Thanks for the help guys sounds like it's pretty straightforward.

    I still think these cabs are pretty hideous but I'm psyched to finally have an EBD after all these years.

    #6 5 days ago
    Quoted from CrazyLevi:

    Thanks for the help guys sounds like it's pretty straightforward.
    I still think these cabs are pretty hideous but I'm psyched to finally have an EBD after all these years.

    it is straight forward, esp with plug all connected.

    only thing a little odd is the scorin panel release mechs. You will see and it will make sense.

    #7 5 days ago

    If the connector that hooks up the displays is unplugged that’s a pain to get back hooked up. looks like pulling the displays worked for others. Maybe my slack on those wires were shorter. I couldn’t do that.

    If everything is still connected, maybe a braid wire and that’s it. Bolts in the head like normal.

    #8 5 days ago

    I always used a trailer with mine this thread was educational though

    #9 4 days ago

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    #10 4 days ago

    Looks like a solid player Levi. Nice!

    #11 4 days ago
    Quoted from chuckwurt:

    Looks like a solid player Levi. Nice!

    It rules!

    Gotta send out the sound board for repair I don't want to deal with it.

    #12 4 days ago
    Quoted from CrazyLevi:

    I still think these cabs are pretty hideous but I'm psyched to finally have an EBD after all these years.

    Those cabs are bitchin!

    I have the same EDBLE and a Mr and Mrs Pac-Man. I wanted Centaur II to make the full set (not interested in Rapid fire though) and as soon as I wanted one, I couldn’t get one.

    So had to settle for a standard Centaur I got for a nice deal. Part of me still wants the funky cabinet one though!

    Embrace the difference!

    rd

    #13 4 days ago
    Quoted from CrazyLevi:

    It rules!
    Gotta send out the sound board for repair I don't want to deal with it.

    Haha. I had to do the same thing. It was the only thing I had to do to mine over like 3 years of ownership. I miss it.

    #14 4 days ago

    glad you got her setup!

    looks to be a solid example! One of my favorites. A pure game IMHO!

    Who you sending the sound board to? I need to send my fathom to someone.

    #15 4 days ago

    Left orbit all day, baby!

    #16 4 days ago
    Quoted from Whysnow:

    glad you got her setup!
    looks to be a solid example! One of my favorites. A pure game IMHO!
    Who you sending the sound board to? I need to send my fathom to someone.

    Ks arcade or Clive at Coin Op most likely.

    #17 4 days ago
    Quoted from CrazyLevi:

    Ks arcade or Clive at Coin Op most likely.

    I just recently rebuilt my Fathom soundboard. Not as bad as you would think. Took me 30 mins or so and $10 in caps

    #18 4 days ago
    Quoted from MeNaCeFiRe:

    I just recently rebuilt my Fathom soundboard. Not as bad as you would think. Took me 30 mins or so and $10 in caps

    Looks like someone already replaced all the caps (they all look new). Still no sound, and in test I get some sound and speech but it quickly goes staticky. So like I said, probably not something I want to deal, with, especially with the possibility someone else already mucked it up. Plenty of chips and other stuff on this 35-year old board so I'm probably not gonna be the one to figure it out.

    #19 4 days ago
    Quoted from yancy:

    Left orbit all day, baby!

    still gotta deal with the washing machine pop bumpers then (assuming they are hair trigger and strong like they should be )

    #20 4 days ago

    Exactly. Not sure there's really a safe strategy on this game.

    I prefer going for the drops early to build up some bone and then working the left orbit and the inlines.

    Like he said every left orbit shot is going into the pops, and then it's hold on to your ass time!

    #21 4 days ago
    Quoted from CrazyLevi:

    Exactly. Not sure there's really a safe strategy on this game.
    I prefer going for the drops early to build up some bone and then working the left orbit and the inlines.
    Like he said every left orbit shot is going into the pops, and then it's hold on to your ass time!

    Yeah the pops in mine were rebuilt and nasty!

    #22 4 days ago
    Quoted from CrazyLevi:

    Exactly. Not sure there's really a safe strategy on this game.
    I prefer going for the drops early to build up some bone and then working the left orbit and the inlines.
    Like he said every left orbit shot is going into the pops, and then it's hold on to your ass time!

    part of what I love about the game. Lots of different ways to attack but they all have risks and you gotta stay on your toes.

    #23 4 days ago

    Can be a brutal game, I can see why it was a good earner, I find it takes three or four games to get warmed up on before I can find a rhythm. Just like Houdini

    Quoted from rotordave:

    Embrace the difference!

    I like the LE cabinet, part of the history and evolution of pinball.

    #24 3 days ago
    Quoted from CrazyLevi:

    Looks like someone already replaced all the caps (they all look new). Still no sound, and in test I get some sound and speech but it quickly goes statick

    Mine had similar issues, ended up being the IDC connectors/cabinet wiring.
    Might try to test your sound board in a working game before sending it off.

    #25 3 days ago
    Quoted from CrazyLevi:

    Exactly. Not sure there's really a safe strategy on this game.
    I prefer going for the drops early to build up some bone and then working the left orbit and the inlines.
    Like he said every left orbit shot is going into the pops, and then it's hold on to your ass time!

    I think that's key on this game. Getting that eight ball as quickly as possible, then work on your inlines and left lane. With the bonus carrying over you need those drops!

    #26 3 days ago

    Yeah ball one is critical for building base bonus.

    #27 3 days ago

    I'm warming up to this oddball cab.

    Mostly because this game has the smallest footprint of any in my place, where space is at a premium. It's not as deep as any other pin, nor as wide. It's basically a woodrail.

    The fact that it helped me get an EBD for under $2K is nice also.

    Had no idea they had THREE runs of this game. Having owned a Fireball Classic, I would think that that version would be the least desirable. Bally was cutting every corner imaginable by 1984, those cabinets and connectors are total garbage.

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