(Topic ID: 125433)

how do the magnetic throwing toys work?


By sd_tom

4 years ago



Topic Stats

  • 10 posts
  • 8 Pinsiders participating
  • Latest reply 4 years ago by sd_tom
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    #1 4 years ago

    My understanding of electromagnets is simplistic... On/off , pickup paper clips in grade school. So, I get how they can be used to catch a pinball. But how does the throwing action work?

    #2 4 years ago

    Like a pendulum, swung by the gossamer threads of magnetism!

    Alternatively, Magnets; how do they work?

    #4 4 years ago

    I think there are a few public patents that go into detailed depth?

    "Catching" a ball
    http://www.google.com/patents/US5673913

    "Throwing" a ball
    http://www.google.com/patents/US5158291

    #5 4 years ago

    Thank you for those patent links!

    #6 4 years ago

    It's all about pulsing the magnet at the right time.

    #7 4 years ago

    5sec suck and hold ball 1 sec throw it. Nothing fancy.

    #8 4 years ago

    It is how upset the Ringmaster is

    But as others have posted, it is simply a magnet turning on an off

    #9 4 years ago

    Simple. The magnet stays on for a prolonged period of time to catch a ball, long enough to absorb the ball's momentum and bring it to a dead stop. However, when throwing a ball the magnet is turned on only for a fraction of a second, so this doesn't have time to happen. A good example is the shrunken head lock in Ripley's Believe it or Not. The ball is trapped, drops a couple of inches, and is then flung forward past the magnet. This is actually so reliable that it was implemented as a main game feature and replaces moving parts.

    #10 4 years ago

    I figured there must of been more to it. When I had xmen , wolverine would sometimes make the phoenix shot .. Which requires lots of force, up hill. I guess I was not paying attention to the side to side (building momentum) action the ball did before it was let go.

    It amazes me you can get somewhat repeatable behavior from this

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