Quoted from pinmister:I think if arcade games were average size again and priced right, then more locations would consider them again. T
Arcade games are in huge pods and enclosures so they can offer what a console doesn't. Up until the Saturn/64/Playstation era arcade games had massive advantages over consoles. The 32-bit era changed all that. Arcades held a graphical lead for another 10 years, but they no longer offered a difference in game play. More often than not arcade games would get ported to home consoles featuring cut down graphics, but no changes in game play. Manufacturer's started using versions of consumer consoles to power their machines which reduced the incentive for gamers to leave home. http://www.system16.com/base.php
Those giant cabinets are manufacturer's attempts to offer something different. Also, while ops call out for smaller cabinets, they did the same with pins. This is why Safecracker and mini viper were made. They were not well received.