(Topic ID: 248091)

How come Stern doesnt try to make redemption games?

By JediPimp

4 years ago


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#3 4 years ago
Quoted from JediPimp:

So Stern Pinball is the biggest pinball company in the world. Yet, pinballs in general are hard to find at modern arcades (at least here in Australia). You will usually see one pinball if that, and the rest are classic arcade games or redemption-style games. It's usually in the pubs where you will see large collections of pins.
I also know in the US that the big arcade-chains like Dave and Buster's don't currently take Pinballs on because they are probably too expensive, hard to maintain and leave a big footprint.
I remember Bally/Williams used to create some Pinball-redemption games like Addams Family Values and so forth. With redemption games being the big hit with kids today (like it or not), I'm surprised that Stern hasn't tried to make stripped-down pinball-style redemption games on location.
This could be an alternative to their Home editions of games, whereas the redemption style-games would get the kids at the arcades, and then slightly-more featured versions made into Home editions to be sold at big-box stores. The kids would recognise the games from the arcades and would have more of a connection.
The simpler-style redemption games would be simple to make as just two flippers, a pop bumper or two and some gobble holes (and maybe stand-up targets) would be all that is needed as the intent is to get tickets or redemption points. They would also require minimal maintenance as there are much less things that can break.
I know JJP tried putting redemption ticket dispensers on some of their games, but those are too complex and deep for kids to play. I'm talking about games like Midway's Ticket Tac Toe (see picture).
What do you think? Do you think this would help get kids back into pinball in redemption arcades and maybe open the door for full-featured pinball machines to get back into places like Dave and Busters?[quoted image]

I've wondered that myself. Spike would seem to be a good platform to build a redemption game on.

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