(Topic ID: 96748)

APOLLO 13 CLUB – Everyone Welcome

By PappyBoyington

9 years ago


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  • 714 posts
  • 132 Pinsiders participating
  • Topic is favorited by 51 Pinsiders

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There are 714 posts in this topic. You are on page 14 of 15.
#651 10 months ago

Still looking for the Center plastic if anyone has one thanks

#652 10 months ago

Threw up this topper that I thought fits well up there.

#653 10 months ago
Quoted from Morgoth00:

Threw up this topper that I thought fits well up there.

Yes my wife has one just like that looks good

2 weeks later
#654 10 months ago

APOLLO 13 CLEAR PLASTICS ORDER FOR US
I'm planning to order the set of 4 clear plastics for the machine from playfield-protectors.com in Europe. The set is only $18.31, however fixed shipping to the US is $50. If there is interest here, I'll order multiple sets then send them to you using priority mail which is $9.95. Please post here if there is interest. The plastics are here: https://playfield-protectors.com/Home/Details/VGkkZNadLUavChR5Wpj95Q?categoryid=24&category=Clear%20Plastics%20Replacement&name=Apollo%2013%20%7C%201995

-gb

#655 10 months ago
Quoted from gb:

APOLLO 13 CLEAR PLASTICS ORDER FOR US
I'm planning to order the set of 4 clear plastics for the machine from playfield-protectors.com in Europe. The set is only $18.31, however fixed shipping to the US is $50. If there is interest here, I'll order multiple sets then send them to you using priority mail which is $9.95. Please post here if there is interest. The plastics are here: https://playfield-protectors.com/Home/Details/VGkkZNadLUavChR5Wpj95Q?categoryid=24&category=Clear%20Plastics%20Replacement&name=Apollo%2013%20%7C%201995
-gb

Hey gb, I'm interested but have a question: The large clear plastic on the right side of my A13 pf is thinner (about 1mm) and has "molded" or deformed somewhat over the lowest red dome light cover. The hex posts supporting this clear 1mm plastic appear to be correct at ~1" and bring the plastic to the right metal rail of the right habitrail (any higher and the plastic might interfere with the ball travel). Where does your clear plastic sit relative to the right metal habitrail?

I previously fabricated my own lower clear plastics near the ball drains with 2mm stock and thought 2mm stock on the larger right plastic might not work over that red dome cover without increasing the hex post lengths. If this can work, I'll go in for a set as you outlined.
JZ

#656 10 months ago

Hi Zeb. Here are pics of mine. It is also deformed over the domes. If you make the standoffs any taller then pinballs will get stuck between the plastics. A better solution would be less tall flasher domes.

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#657 10 months ago
Quoted from gb:

Hi Zeb. Here are pics of mine. It is also deformed over the domes. If you make the standoffs any taller then pinballs will get stuck between the plastics. A better solution would be less tall flasher domes.
[quoted image][quoted image][quoted image]

PM sent. Thanks!

1 month later
#658 8 months ago

Does anyone have a pic of the header brackets on the head thanks

#659 8 months ago

Bump does anyone have a pic of the header bracket thanks

#660 8 months ago
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#661 8 months ago

Sorry about that I meant the topper header bracket that holds the sign on top of the head thanks anyways bud

#662 8 months ago

It's pretty simplistic

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#663 8 months ago
Quoted from Morgoth00:

It's pretty simplistic
[quoted image]

That's great bud thanks soooo much for doing that for me .

Happy again flipping bud
Cheers

#664 8 months ago

Hi
I am about to do a flipper rebuild. My old crank assembly is shown on the first picture.
New assemblys look like the second picture and seems more solid and durable.
Can someone confirm this new style is the way to go?
My plunger is about 61.5mm but I don´t know if 59mm is the more correct size. I think 59mm is included in the new rebuild kits. Can someone confirm either size for A13?
1 (resized).jpg1 (resized).jpg2 (resized).jpg2 (resized).jpg

2 weeks later
#665 7 months ago

Greetings, crewmates! I'm in the club temporarily, as I have an Apollo 13 that I'm tuning up for a client. Working in the aerospace industry myself (and of course loving the movie), owning this game for a little while is a special treat! Before getting my hands on this one, I'd only played it before on location in Hunstville, AL on some work trips. I really enjoy this era game -- I like all the mini-modes, with their 'different' objectives to accomplish, similar to the DE Jurassic Park I own or the Sega X-Files I used to have.

Naturally I had to devise a Rocket City Pinball 3D Start Button while I have the game in my possession. Here it is, I LOVE how this turned out! It's a cratered moon on a white/clear base. The START letters are in negative space so they light up, and are modeled in the same font used on the cabinet logos. See pics below, and shop link at the bottom of this post.

Pics:
A13_thread (resized).jpgA13_thread (resized).jpg

A13_thread2 (resized).jpgA13_thread2 (resized).jpg

A13_thread3 (resized).jpgA13_thread3 (resized).jpg

A13_09 (resized).jpgA13_09 (resized).jpg

Now available in my shop! https://pinside.com/pinball/market/shops/1282-rocket-city-pinball/09262-3d-start-button-apollo-13

#666 7 months ago

Taking the top off a Sonic PEZ Dispensor and combining with a small slightly re-bent shelf bracket + some Gorilla Tape makes for a neat little mod for the ramp diverter.

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#667 7 months ago
Quoted from DanPYo:

Taking the top off a Sonic PEZ Dispensor and combining with a small slightly re-bent shelf bracket + some Gorilla Tape makes for a neat little mod for the ramp diverter.
[quoted image][quoted image]

Looks great goes with the game

#668 7 months ago

Worked out my "Way to bright" rocket engines! 25k adjustable resistor.

Brian

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#669 7 months ago
Quoted from bpull:

Elaborei meus motores de foguete "Way to Bright"! Resistor ajustável de 25k.
Brian
[quoted image][quoted image][quoted image][quoted image]

Friend, could you share the printer file?

2 weeks later
#670 7 months ago
Quoted from bpull:

Worked out my "Way to bright" rocket engines! 25k adjustable resistor.
Brian
[quoted image][quoted image][quoted image][quoted image]

Looks great!! The covers keeping them from being blinding was a great touch.

#671 7 months ago

Just got this in. LEM/Command are barely over an inch long and the jet burst pops right off. Going to attach themto the moon on the left side so it doesn't get in the way during rotation and is always visible. Will post pics when I get it on.

https://www.hobbylinc.com/warriors-apollo-13-the-right-stuff-space-program-plastic-model-kit-10007

#672 7 months ago
Quoted from DanPYo:

Just got this in. LEM/Command are barely over an inch long and the jet burst pops right off. Going to attach themto the moon on the left side so it doesn't get in the way during rotation and is always visible. Will post pics when I get it on.
https://www.hobbylinc.com/warriors-apollo-13-the-right-stuff-space-program-plastic-model-kit-10007

Brings a smile thinking of the LEM/Command rotating around with the moon. Then as an engineer, my OCD self thinks about the scale of equipment vs the moon: Reminds me of the Rick and Morty episode where they land on a planet they can walk around in minutes - right back to smiling! Please share a picture of the successful landing...

#673 7 months ago

Hey crewmates, I put together some 3D Coin Reject Buttons for Apollo 13! The twist-handle instead of a launch button or plunger got me thinking about the cockpit-motif they were going for, so I made the coin rejects into little vertical tape gauges. Each one has different readings & values. I think regular blue (pictured), light blue, white/clear, or yellow would look the best given the cabinet art.

Now available in my shop: https://pinside.com/pinball/market/shops/1282-rocket-city-pinball/09397-3d-coin-reject-buttons-apollo-13

A13_coins-thumb (resized).jpgA13_coins-thumb (resized).jpg

A13_coins-03 (resized).jpgA13_coins-03 (resized).jpg

#674 7 months ago
Quoted from SkyKing2301:

Hey crewmates, I put together some 3D Coin Reject Buttons for Apollo 13! The twist-handle instead of a launch button or plunger got me thinking about the cockpit-motif they were going for, so I made the coin rejects into little vertical tape gauges. Each one has different readings & values. I think regular blue (pictured), light blue, white/clear, or yellow would look the best given the cabinet art.
Now available in my shop: https://pinside.com/pinball/market/shops/1282-rocket-city-pinball/09397-3d-coin-reject-buttons-apollo-13
[quoted image]
[quoted image]

Besides my Apollo 13 pin, you are the worst thing to happen to my wallet! That being said, KEEP UP THE GOOD WORK! Look forward to installing these with my start button lol

#675 7 months ago
Quoted from DanPYo:

Besides my Apollo 13 pin, you are the worst thing to happen to my wallet! That being said, KEEP UP THE GOOD WORK! Look forward to installing these with my start button lol

Haha, thanks, I guess? Luckily I don't have anything for your Big Guns or Taxi .... yet. (Though my stoplight coin reject buttons for High Speed /would work on that...)

I used to have Big Guns, what a quirky fun game! Miss it sometimes. YOU ARE INVINCIBLE!

#676 7 months ago
Quoted from SkyKing2301:

Haha, thanks, I guess? Luckily I don't have anything for your Big Guns or Taxi .... yet. (Though my stoplight coin reject buttons for High Speed /would work on that...)
I used to have Big Guns, what a quirky fun game! Miss it sometimes. YOU ARE INVINCIBLE!

Hmmm, u may just be seeing a stoplight order when next pay period rolls around :-p.

I don't think there are any mods out there for Taxi or Big Guns. Untapped market Mr. Mod Man! *wink wink nudge nudge* Got a 3d pattern for a mini Gorbachev? Lmao

#677 7 months ago

Almost In the club. Picked up a non working project. I could use a little help with some pics. The Backbox is a little of a mess, the driver board was inside the bottom of the cabinet. The display board was hanging off and not connected. Coin door is messing the mechs, the harness at the coin door seems odd also a lot of cable coiled up in the corner. Not sure if anything is messing yet doesn't look like it but someone cut a lot of the tie wraps off the harness both in the Backbox and under the playfield making things look worse. There are a few wire nuts splicing wires together also. Overall for what I payed for it I'm still happy with the purchase.

So if anyone could post some pics or DM me and maybe send me pics though WhatsApp or something that would be great. Looking for a couple back box pics and cabinet harness and underside of the playfield now.

I typically like to make sure the game is working first incase I need to send parts put or try and find parts. It will need a new MPU and this one has to much batter damage I think. After I get it working it will get in line for a complete shop job also might poweder coat all the metal cab parts a matching blue.

Thanks looking forward to this as I think i've only played it twice in the wild.

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#678 7 months ago
Quoted from BertoDRINK1:

Almost In the club. Picked up a non working project. I could use a little help with some pics. The Backbox is a little of a mess, the driver board was inside the bottom of the cabinet. The display board was hanging off and not connected. Coin door is messing the mechs, the harness at the coin door seems odd also a lot of cable coiled up in the corner. Not sure if anything is messing yet doesn't look like it but someone cut a lot of the tie wraps off the harness both in the Backbox and under the playfield making things look worse. There are a few wire nuts splicing wires together also. Overall for what I payed for it I'm still happy with the purchase.
So if anyone could post some pics or DM me and maybe send me pics though WhatsApp or something that would be great. Looking for a couple back box pics and cabinet harness and underside of the playfield now.
I typically like to make sure the game is working first incase I need to send parts put or try and find parts. It will need a new MPU and this one has to much batter damage I think. After I get it working it will get in line for a complete shop job also might poweder coat all the metal cab parts a matching blue.
Thanks looking forward to this as I think i've only played it twice in the wild.
[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

Welcome to the club! Here are two quick pics of the back box to get you started.

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#679 7 months ago

Yes welcome too the club ,I got my A13 all apart right now I am doing a full restore too my inside and out it’s been 6 months now

#680 7 months ago

Looks like I'm missing both the 520-5010-00 Relay boards at the bottom of the playfield.
First Anyone have one laying around they would sell?

Or has anyone had good luck replacing one of them? I see an option from Marco/Planetary for the 500-6700-00 with the correct pig tails. But then also immediately read a Pinside tread of someone using it in another game but it did not work.

https://www.planetarypinball.com/mm5/merchant.mvc?Screen=PROD&Product_Code=EC-500-6700-00

Or this other option from Action Pinball

https://actionpinball.com/parts.php?item=C-11232-1R

20230921_085209 (resized).jpg20230921_085209 (resized).jpg
#681 6 months ago

I found the relay boards down in Australia. Ordered 3 used ones, I had just delt with this same relay on a Striker Extreme Goalie motor as well might as well have a spare.

I was able to Play a nice A13 yesterday at the Nashville Game Terminal. Payed for 2 games and played 5 after winning credits. Game is definitely fun I was able to the the 13 ball Multiball on 1 game also. Several modes and Multiballs I can't wait to figure out.

I'm sending all my boards to Eugene to try and fix them. While I wait I might try and do new decals and possibly powder coat the armor and nice blue to match the rails

Not sure what a good score is but I got over a billion also on another game that felt good.

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3 weeks later
#682 6 months ago

Hello,
I'm a new old Apollo13 pinball owner "Old" because I already had this game years ago. And "new" because I bought it again last week. It took me a long time to find it again here in Europe and of course I paied it much more than the first time... But I think this time I won't sell it anymore. It's definitely a pinball to keep in a collection.

I have a question regarding the speaker panel. I remember it removes itself in a different way than the other machines. But I can't achieve to open it. There is a button on the left side of the panel. Unfortunately this button is very hard and nothing happens when I press it. I don't even feel the button should press something. I'm also not sure there is a hinge on the right side of the panel. In fact it seems that the panel is glued or screwed cause nothing moves. Here are some pictures maybe you can tell me if yours looks the same.

Thank you

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#683 6 months ago
Quoted from pimseb:

Hello,
I'm a new old Apollo13 pinball owner "Old" because I already had this game years ago. And "new" because I bought it again last week. It took me a long time to find it again here in Europe and of course I paied it much more than the first time... But I think this time I won't sell it anymore. It's definitely a pinball to keep in a collection.
I have a question regarding the speaker panel. I remember it removes itself in a different way than the other machines. But I can't achieve to open it. There is a button on the left side of the panel. Unfortunately this button is very hard and nothing happens when I press it. I don't even feel the button should press something. I'm also not sure there is a hinge on the right side of the panel. In fact it seems that the panel is glued or screwed cause nothing moves. Here are some pictures maybe you can tell me if yours looks the same.
Thank you
[quoted image][quoted image][quoted image]

The 3rd photo shows the white button you need to depress to open the speaker panel from the left side. The hinge is on the right. My white button requires a hearty push to get it to click open. Let me know how you go. And welcome back to the Club. I Agee that A13 is a special game that deserves to stay in a collection. I reimported mine from Italy 3 years ago: needed a lot of TLC and repairs but it's 100% now.

#684 6 months ago

Hello,
I'm a new old Apollo13 pinball owner

Welcome back yes your white button must be stuck bad it does press down and opens on the left side mys not bad too press down let us know how it goes

#685 6 months ago
Quoted from zebpin61:

My white button requires a hearty push to get it to click open. Let me know how you go

Thank you for pointing me the problem. I didn't press the button hard enough !
Everything works fine now. I now have some work on the pin, mostly cleaning. I bought it in Germany, took me almost 5 hours driving each way.

You imported your pin from Italy? Does is mean that the A13 is so hard to find in the USA? Machines from Italy can be in really bad condition, that's quite dangerous to buy them. I hope you had chance.

#686 6 months ago
Quoted from pimseb:

Thank you for pointing me the problem. I didn't press the button hard enough !
Everything works fine now. I now have some work on the pin, mostly cleaning. I bought it in Germany, took me almost 5 hours driving each way.
You imported your pin from Italy? Does is mean that the A13 is so hard to find in the USA? Machines from Italy can be in really bad condition, that's quite dangerous to buy them. I hope you had chance.

No I got my from the USA last year and I see they come up for sale often also

#687 6 months ago
Quoted from pimseb:

Thank you for pointing me the problem. I didn't press the button hard enough !
Everything works fine now. I now have some work on the pin, mostly cleaning. I bought it in Germany, took me almost 5 hours driving each way.
You imported your pin from Italy? Does is mean that the A13 is so hard to find in the USA? Machines from Italy can be in really bad condition, that's quite dangerous to buy them. I hope you had chance.

We see A13 for sale ads periodically here but I was motivated to import 4 games as projects during the early part of Covid. All 4 were player games of course and needed extensive cleaning and repair after converting them back to US voltage (110v). I'm still quite pleased with the whole process and end result. Kept 2 of the 4 and then went nuts buying nib and games made post 2016. There is something very satisfying about playing A13 that makes a strong impact with me: I honestly expect to keep this till I'm "done".

#688 6 months ago
Quoted from zebpin61:

We see A13 for sale ads periodically here but I was motivated to import 4 games as projects during the early part of Covid. All 4 were player games of course and needed extensive cleaning and repair after converting them back to US voltage (110v). I'm still quite pleased with the whole process and end result. Kept 2 of the 4 and then went nuts buying nib and games made post 2016. There is something very satisfying about playing A13 that makes a strong impact with me: I honestly expect to keep this till I'm "done".

Yes A13 is the best too play for sure and no other pin out there has 13 ball play so it is a blast too always play she's a keeper until I am done too

1 month later
#689 5 months ago

DMD not working. Everything else plays perfectly.I’ve tried everything. DMD stays on all dots solid orange. New Ribbons and new DMD Board installed. Still nothing. Plays and sounds as if there is no problem.

#690 5 months ago

Did you install the ribbons correctly? They have a fine red line on them. If you reverse the position the dmd wont work.

#691 5 months ago

I m joining the club soon - my A13 is on a truck from Utah to my house here in Michigan. Can't wait.
One question - is there a color DMD that you can get that will work with A13? That is one upgrade I'd like to do but not sure if there is one that is compatible with this machine.
Thanks!
Richard

pasted_image (resized).pngpasted_image (resized).png
#693 5 months ago

LED is more snappy in color in low light environments and draws more power.LCD has dot modes and draws almost no power, look less original in dots and color washed out compared.

#694 5 months ago
Quoted from Gorgar666:

LED is more snappy in color in low light environments and draws more power.LCD has dot modes and draws almost no power, look less original in dots and color washed out compared.

Both are better than Orange.

#695 5 months ago
Quoted from rhampo:

I m joining the club soon - my A13 is on a truck from Utah to my house here in Michigan. Can't wait.
One question - is there a color DMD that you can get that will work with A13? That is one upgrade I'd like to do but not sure if there is one that is compatible with this machine.
Thanks!
Richard
[quoted image]

Welcome too the club it’s a great fun game all around enjoy

2 weeks later
#696 4 months ago

I got my A13 and leveled it (6.5 degrees) and have played a few dozen games. I find that many times the ball eject from the rocket goes STDM with no chance of flipping it. What kind of adjustment do I need to make to eliminate this? It makes the game a whole lot less fun when the result of one of the most common and necessary shots is STDM by no player error.

Thanks for any advice!

Richard

#697 4 months ago

Also - anyone have issues with balls hanging up at the bottom edge of the inlane switches? I think I need to add some cliffys there because the playfied seems to have a dent that is deep enough to stop the ball rolling.

Thanks!
Richard

#698 4 months ago
Quoted from rhampo:

I got my A13 and leveled it (6.5 degrees) and have played a few dozen games. I find that many times the ball eject from the rocket goes STDM with no chance of flipping it. What kind of adjustment do I need to make to eliminate this? It makes the game a whole lot less fun when the result of one of the most common and necessary shots is STDM by no player error.
Thanks for any advice!
Richard

The big up post in the center between the flippers is supposed to go up when you're in single ball play and the ball is ejected from the rocket.

#699 4 months ago
Quoted from explosiveegg:

The big up post in the center between the flippers is supposed to go up when you're in single ball play and the ball is ejected from the rocket.

Yes I wonder if his up post is doing that it should

#700 4 months ago
Quoted from explosiveegg:

The big up post in the center between the flippers is supposed to go up when you're in single ball play and the ball is ejected from the rocket.

Correct: The up-post between the flippers is supposed to rise immediately after exiting the rocket and lunar lander, staying up for 5-7 seconds. After doing a switch test if it doesn't work then check the solenoid lug connections.

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