Don’t see the downside of going for SW. It will continue to be worth more than Houdini so you can enjoy and sell/trade down the road if it’s not a keeper.
They both require significant skill to truly appreciate, but otherwise are very different. I didn’t find the code in SW interesting/varied enough to keep long term. Unless you’re a real SW “geek,” the real attraction is taking on the machine and going for a high score through character/mode strategy and the dreaded multipliers. This gives it the reputation of being complicated, but it’s really not that hard to figure out in the home and there are obvious paths to a high score that can make it become repetitive (similar to Hell’s Bell strategy on AC/DC).