Pirates.
Houdini shoots horribly and has no where near the depth
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Quoted from IdahoRealtor:Seems to me a lot of people, skill-wise, can't handle the somewhat difficult layout of Houdini and instead of acknowledging their lack of aim they prefer to blame the pin. "Shots too tight". "Bad geometry". "Broken layout". Blah, blah, blah. Maybe they just need to play better. It's no cream puff fan layout, but it's not THAT hard. Most in our league are able to experience long games, play multiple modes, lock 3 balls, etc. And no shot on Houdini is as tight as the Rocket shot on Guardians. I welcome the challenge of pins with a few tight shots and I hope manufacturers aren't put off from making them due to the "Wah! It's too hard" backlash Houdini received.
I mean maybe it's that. I love brutal games that have flow and shots that are satisfying. TNA is far more demanding and brutal and I love that machine, but it has great flow and some seriously satisfying shots.
Houdini just feels like they never dialed in the shots and was rushed. I love the theme and look, it's just not much fun to play, and I enjoy difficult machines.
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