I'm buying Houdini next. Played DI several times and had trouble staying interested long enough to finish the games. It just kept going on and on, I walked away from a couple games.
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I'm buying Houdini next. Played DI several times and had trouble staying interested long enough to finish the games. It just kept going on and on, I walked away from a couple games.
Quoted from Pimp77:I hate when people dismiss a game because it’s too “easy”. It’s very easy to make a game faster and tougher.
Yep, but I'm entitled to my opinion. The game bores me and the theme is terrible so I won't buy it.
DI will be laughable in 10 years to those who cannot already see the bad. Earthshaker by comparison is timeless. Cell phones and emoji... I still have flashbacks to what a lame reveal this game had.
Quoted from rai:I can’t for the life of me see how people think BM66 is cool and DI (funny disaster theme) is not cool.
I think they are both pretty lame. Different reasons. I'll take F2k over both, again timeless theme mixed with good gameplay.
Quoted from rai:If you’re like me (most people)
Glad to say I am not. That is why restaurants like Chilis exist I guess. For the masses.
Quoted from TheLaw:Haha i think there's a big difference betwixt the people like me that didn't see it and the emotional trauma you guys lived through.
Oh geez consider yourself lucky that you did not witness that train wreck of a presentation. What makes me upset is that I really wanted to like DI and still don't. I'll keep putting some money in when I see on location.
Sorry rai, I did not mean to come off like a jerk but I guess that I did.
Quoted from Whysnow:I was asked by others to not discuss Houdini lack of play quality.
Flippers are weak, build quality is poor, shots are too tight (when you have to shave down oblong targets just to make things fit on the right side and need 2 sitches in a single lane o the left... you make a poor design/layout) and dont feel fun to hit, catapult rarely works on all versions I have played (despite always being told it is "just those route games" if it does not make it 80% of the time on multiple iterations then it just aint good), and the code does all it can to save the game but you can only do so much to put lipstick on a pig (code really is fantastic! but the layout and flipper issues just cant be fixed).
I bought a NIB Houdini last week, and have a different opinion. The build quality seems decent (as good or better than the NIB sterns I've owned). Shots for me are just the right amount of difficult to keep me interested. Combos are difficult and very satisfying. No chronic issues with my catapults. Very happy owner.
One day I may pick up a JJP title but it's not going to be Dialed In (the game rubs me the wrong way, so it's not for me but I understand why it's a fun game) and probably won't be POTC either. It's good to see other companies making games besides just Stern.
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