Quoted from phoenixpin:Although there are a small few things people quibble with on Houdini (fonts, animations, chipping playfield near scoops, etc), there is honestly only one real flaw with Houdini - shots are too tight/geometry is off. Were this single thing not a problem Houdini would be an all time great game - it has the code, rules, immersion, lights, art, mechs, etc. Some players just hate how it shoots (they’re right about it not being an A+ shooter) but then see other problems that are really marginal at best. For example, it’s silly to say a catapult shot across the play field is boring because it’s been done before (certainly it hasn’t been done as impressively before), when Stern layouts are copied over and over again.
100% agreed. The shots being too tight is the only thing really concerning about the game. Everything else is just nitpicking.
Being their first game and having it done from scratch in about 6 months was a fantastic job. Can’t wait to play their second game.