Quoted from WW2GURU:-More Fade effects in the playfield inserts lighting
I was wondering about this while playing last night. The current effects and lighting are nice but they don't have a lot of polish in this regards in comparison to WOZ, which I have sitting close to it. I am curious if this is somehow a limitation of the P-ROC system? I'm pretty ignorant with regards to it's capabilities so please have mercy on me if that's not the case.
One thing I've thought is missing is some type of animation or visual representation of how the catapult to the trunk ties into a Houdini show. I get that we don't want the focus taken away from that sweet long ball toss with trunk opening / closing coordinated, but what is supposed to be going on at that point in a Houdini show, does it correlate to some kind of trick, etc.
As for more stuff hanging around inside the game, meh I don't think it adds much IMO. There's already an ample of amount of those and the included purple posts are a nice touch.