(Topic ID: 257355)

Hot Wheels it is - says Kaneda


By Krupps4

5 months ago



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  • 1,387 posts
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  • Latest reply 69 days ago by pipes
  • Topic is favorited by 39 Pinsiders

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Topic index (key posts)

3 key posts have been marked in this topic

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Post #777 Hot wheels pinball flyer Posted by RobDutch (84 days ago)

Post #778 Picture of hot wheels pinball Posted by PismoArcade (84 days ago)

Post #838 Playfield pics Posted by wcbrandes (83 days ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#57 5 months ago
Quoted from gliebig:

Sweet. I could put it next to my bed.[quoted image]

Your roommates should get you rims for X-mas.

#95 5 months ago
Quoted from Mitch:

Or a CB radio so you can talk to other car beds.

So glad someone got the reference...

#167 5 months ago

I’ll just add that Hot Wheels is still very popular, especially in my house.

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1 month later
#438 3 months ago
Quoted from jellikit:

How great would Wacky Races be? You already have assets available, pick your racer, have an end goal for each mode or such. So many of cartoons would be great, but I can see being able to tie this into a pinball machine.[quoted image]

In a thread a year or two ago, I suggested Laff-A-Lympics. Same concept and characters. I'd love the Really Rottens not to be selectable and instead they have traps all around the playfield (diverters from lit shots, pop up traps like in Mousin' Around, magnets, subways...etc. Hell, even Tommy blinders). Would be one of the most fun themes to design a pin around IMHO.

1 week later
#470 3 months ago
Quoted from RonSS:

At an arcade today. Is this AP?[quoted image]

It's made by Adrenaline Games. www.aagames.com

3 weeks later
#1045 83 days ago
Quoted from Zablon:

Hmm..I was expecting at least some form of looped ramp. Either a few like TFTC or an actual loop off the shooter lane. How can you have hotwheels and not have a loop?

Agreed. As I posted a long time ago, and shown again below, Hot Wheels is a super cool license to those with kids. With the bright colors and art package, I also expect this to do well on location. I've played 2 Houdini's and an Oktoberfest that was short lived (at a location that got rid of all pins), but wow do I miss that game dearly as (outside of the animations) it was the closest thing to a JJP you could get... and for less coin.

But going back to the quote above, I have to agree... and street price is what's going to make this a hit or miss. AP has been hovering in the Stern Premium range. This particular game lacks additional flippers, mechs, and toys consistent with their past 2 releases... but it does at least have a half decent theme. But wow, do I associate Hot Wheels with cool loops, flips, turns, corkscrews, and launchers. So a fan layout WITHOUT bright orange tracks swooping everywhere is a bit of a let down... unless price forces me to consider otherwise.

For me personally, as a huge Hot Wheels "parent" (2nd generation fan), the orange track doing all sorts of cool loops and twists is why I'm a Hot Wheels fan. I don't think the playfield captured that at all... but I'm also conditioned from AP for this to be at a Stern Premium price.

If they shock us all and put this in the Stern Pro price range, a lot of us may be second guessing this title. This game has just as much as some other Stern Pro's, and if it's well done in the animations department as well, this could get a portion of home owners, but also a good share of location owners who want a good game that earns. Fingers crossed that this game is priced correctly, as I love their first two efforts and I personally love this theme!

Wall tracks (resized).jpg

#1047 83 days ago
Quoted from adborto:

I have to say it - I would buy this over a Stranger Things LE in a heartbeat. The API games that I have have had less issues vs. my other games too. Damnit! I may have to buy this.

Wow, I just looked at your collection, and that's saying a lot! You may need to take over that thread who asks if their collection is the G.O.A.T (which is BS because we all know there is only one GOAT across all sports and hobbies, and that's Tom Brady )

#1051 83 days ago
Quoted from Yoko2una:

Agreed. As I posted a long time ago, and shown again below, Hot Wheels is a super cool license to those with kids. With the bright colors and art package, I also expect this to do well on location. I've played 2 Houdini's and an Oktoberfest that was short lived (at a location that got rid of all pins), but wow do I miss that game dearly as (outside of the animations) it was the closest thing to a JJP you could get... and for less coin.
But going back to the quote above, I have to agree... and street price is what's going to make this a hit or miss. AP has been hovering in the Stern Premium range. This particular game lacks additional flippers, mechs, and toys consistent with their past 2 releases... but it does at least have a half decent theme. But wow, do I associate Hot Wheels with cool loops, flips, turns, corkscrews, and launchers. So a fan layout WITHOUT bright orange tracks swooping everywhere is a bit of a let down... unless price forces me to consider otherwise.
For me personally, as a huge Hot Wheels "parent" (2nd generation fan), the orange track doing all sorts of cool loops and twists is why I'm a Hot Wheels fan. I don't think the playfield captured that at all... but I'm also conditioned from AP for this to be at a Stern Premium price.
If they shock us all and put this in the Stern Pro price range, a lot of us may be second guessing this title. This game has just as much as some other Stern Pro's, and if it's well done in the animations department as well, this could get a portion of home owners, but also a good share of location owners who want a good game that earns. Fingers crossed that this game is priced correctly, as I love their first two efforts and I personally love this theme!
[quoted image]

Yeah I'm quoting my own post. Big whoop. Wanna fight about it?
paddy tanniger (resized).jpg

One thing I realized when seeing all those people talk about how car mods would only cost $1 from Walmart on this pin, I also realized that the lack of integration of Hot Wheels' orange track may not be entirely terrible... as long as done correctly. The "orange" ramp is straight at the entry, and then is straight as it comes back down the PF. One could easily get a piece of Hot Wheels track wedged under the ramp flap going up, and then again as it comes down the ramp (mass x velocity should overcome any lip a piece or track on top of the ramp there creates).

Now we have orange ramps on the PF for what, like $3-5 cost? So surely you'll be able to buy these on Pinside as a set for, what, $90???

#1271 81 days ago
Quoted from Bublehead:

Ok, how about this for a toy to replace the spinning car of repetition... with a spinning car of repetition?
How many of you ever joined the track together end to end to form a continuous loop, then put your car on it and then get it spinning in a continuous loop-loop-loop fashion?
Ok, put in a slowly revolving continuous loop of track offset at a 45 degree angle... a plexiglass disk with the car mounted to it could be spun from the perimeter using rubber wheels hidden in the base... a single motor drives both the rotation of the track mount and the plexi disk. Now you have this oscillating and mesmerizing centerpiece that speeds up and down as the car continuously travels in its loop-loop-loop path. At least you would have a car doing a loop for crisakes.

We were thinking along the same lines, but even more simple. Just make the continuous loop vertical and have the spinning car incorporate a 90degree gearbox. Now you have a car doing a vertical loop and could mount the track loop around the area it’s spinning.

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