Quoted from Yoko2una:Agreed. As I posted a long time ago, and shown again below, Hot Wheels is a super cool license to those with kids. With the bright colors and art package, I also expect this to do well on location. I've played 2 Houdini's and an Oktoberfest that was short lived (at a location that got rid of all pins), but wow do I miss that game dearly as (outside of the animations) it was the closest thing to a JJP you could get... and for less coin.
But going back to the quote above, I have to agree... and street price is what's going to make this a hit or miss. AP has been hovering in the Stern Premium range. This particular game lacks additional flippers, mechs, and toys consistent with their past 2 releases... but it does at least have a half decent theme. But wow, do I associate Hot Wheels with cool loops, flips, turns, corkscrews, and launchers. So a fan layout WITHOUT bright orange tracks swooping everywhere is a bit of a let down... unless price forces me to consider otherwise.
For me personally, as a huge Hot Wheels "parent" (2nd generation fan), the orange track doing all sorts of cool loops and twists is why I'm a Hot Wheels fan. I don't think the playfield captured that at all... but I'm also conditioned from AP for this to be at a Stern Premium price.
If they shock us all and put this in the Stern Pro price range, a lot of us may be second guessing this title. This game has just as much as some other Stern Pro's, and if it's well done in the animations department as well, this could get a portion of home owners, but also a good share of location owners who want a good game that earns. Fingers crossed that this game is priced correctly, as I love their first two efforts and I personally love this theme!
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Yeah I'm quoting my own post. Big whoop. Wanna fight about it?
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One thing I realized when seeing all those people talk about how car mods would only cost $1 from Walmart on this pin, I also realized that the lack of integration of Hot Wheels' orange track may not be entirely terrible... as long as done correctly. The "orange" ramp is straight at the entry, and then is straight as it comes back down the PF. One could easily get a piece of Hot Wheels track wedged under the ramp flap going up, and then again as it comes down the ramp (mass x velocity should overcome any lip a piece or track on top of the ramp there creates).
Now we have orange ramps on the PF for what, like $3-5 cost? So surely you'll be able to buy these on Pinside as a set for, what, $90???