I'm starting a new homebrew. I have a good idea what features i want to build in.
Shorter playfield, but more vertical action (lower playfield, upper playfield)
A Screen on the back. i've never done any animations, so that is a goal here. The screen should show if it is night or day and maybe a squirrel that sits on the fence..
very view inserts. because of the lower playfield and also i primarely want to light objects on the playfield and more GI led stripes like you see on new recent pins.
3 Kids are in a treehouse. every kid stands for a ball. when a ball drains, a kid leaves the treehouse.
it is day and the kids want to build up braveness for the night.
at some point it will be allowed to transition to the night. that means there will be a passage open to the lower playfield.
the lower playfield has 2 slingshots that can be activated py buttons. no flippers.
hits will let monsters appear on the normal playfield. (in the night the kids mistake objects for monsters)
a drain on the lower playfield will feed the through and shoot it on to the normal playfield again. there is no real draining on the lower playfield.
up on the normal playfield the kids fight the monsters.
Monsters will be:
a Tent with a gost
goose as homage to untitled goose game
on the top i want to build donkey kong country like barrels which shoot the ball over a wireramp. will see.