Still working through this...
As to the battery leak, the batteries were in a remote pack and far away from the boards; there is no battery damage on the mpu.
I was able to get the coin door wiring squared away, but the test switch is acting a little strange, which I will detail below.
So currently, here's where I am:
Game powers on, the two relays click about two seconds later, and the displays all light up with "00000000" Game appears to enter attract mode.
If I add a credit by sliding the arm on one of the two coin switches, it will add a credit, but it is dependent on the orientation of the test button, if that makes sense. The test button is a three-way momentary switch, with left (hold), middle (hold), and right (momentary/clickable); if it is in the middle position, the left coin switch will not add a credit (but will make the credit sound), and the right coin switch WILL add a credit. (The same in the opposite scenario if the test switch is in the left position). 50% of the time, the act of adding a credit, the very first time, will cause the game to reset, then it will take credits from either coin switch, whatever position the test switch is in, and not reset. Very weird.
Once the game has a credit, when you hit the start button, it plays startup music, but then the game resets (and plays the sound that I can only guess is the "tilt" sound sequence, but I'm not sure as I haven't played a "The Games" in a couple years and don't remember), seemingly right before the playfield coils would energize. Maybe once every ten times trying this, it will actually kick the ball to the shooter lane, but still reset.
Another oddity with the test button, is that I'm able to enter test mode by clicking it to the right, and it will stay in test mode "01" seemingly ideffinitely; if I try to advance further, the game may make it to test "02" or "03", but then resets. If I click the button really fast, or just hold it to the right, it must have gotten to some type of coil test, because I have heard it cycle a coil, and then reset.
I was planning on adding the ground jumper to the interconnect harness this evening. I'm thinking it's either that, or corrupted roms, but I'm not even close yet.