I was always intrigued that after WOZ came Hobbit, such radically different layouts between the two. I never really liked the hobbit movies because of the, in my view, unacceptable deviations from the book, which I adore. For instance I was so looking forward to that long trek through Mirkwood forest with great cgi (I think they spent about two minutes walking through the forest), but then the way the hobbits escaped from the forest elves made me want to get up and leave the theatre (but I didn’t, but I never saw the third part). So there’s that.
In my view, Di has the best theme in modern pinball and it’s the only game I’ve ever bought NIB (and before somebody feels the need to comment on this just consider how often we have to read silly comments from people not liking the theme). DI is all about the modes (ah, but what modes!). In fact everything else is just kind of a distraction (multiball, bob modes, theatre multiball) which I think is a bit of a shame - but perhaps compensated to a certain degree by the sim card shot - sinking the ball in the sim card hole after completing a mode - truly sublime. I think also DI was the first JJP game to benefit from Mr. Lawlor’s guidance - like putting the electronics back in the backbox where they belong.