I had a chance to play this at MGC with much improved code.
Looks a little better than it did when I played it at expo.
Book still looks forced and out of place. Still to much open space in the center of the game. think it should have been a regular body game, then it would feel about right. Lot of real estate to cover that is just open space.
I played with several groups of 4. The rules were confusing. You have all these arrows lit, some with different colors and nobody could figure out what they were for. Not having things labeled on the playfield, I think is screwing things up. It's relying on the display way to much. Out of all the groups I played with, no one could figure out how we actually start a mode. We were doing stuff, but didn't know what we were doing and why. Only thing we could figure out is lighting the lock and locking the balls for the 3 ball smaug multiball.
Also, those 4 roll overs in the middle of the field, need softer springs in them. the were diverting the path of the ball like crazy. Stick up twice as far as the ones on CV. Might be just how they are mounted or that specific machine, but needs to be adjusted and lowered.
Still like the moving drop targets and some of the ideas with them.