Quoted from Plungemaster:
If they really listen to the community why not ask for ideas and suggestions for lay out, toys, shots, mechanics, ball interactions, etcetc, when you are working on the white wood?
Dp did it and we may never know if or which community ideas went in the game, but it can only be a positive to get free ideas from fans. And you involve your costumers more and that keeps them committed.
Would also prevent expo rage like we had last time.
They did. On their forum early on, they asked, and there were 100's of ideas posted for the game, some of them quite good (or so I thought). A spreadsheet was even prepared. Some were obviously not close to tractable, but many, many good ideas were presented. A few made it into the game, and I think more were at least tried to some degree.
In the end, though they pretty much seemed to have followed their own vision centered on their new drop targets and trolls, along with a (speculated) plan for a more interactive dragon. The more interactive dragon plan seems to not have panned out fully (I still wonder as to whether they will add the wire ramp to the outlane that was long on the schematics).
As for the drop targets and trolls, we will see ultimately whether it was a good idea or not to base the game so fully around them once the rules are written. Pretty much the whole success of the game rides on this aspect of the game being a home run in the fun department.