I have been tweaking and adjusting my Hobbit™ for a couple weeks now in order to get it to play what I think is perfect or at least pretty good and consistent.
Feel free to chime in and let us know your settings and adjustments you did to make the game "just right".
Any "Mods" that improve game play will also be appreciated here.
Right now I have issues with the left wireform.
Getting the flippers set so that the ball can go up the right ramp from the right flipper and not having so much velocity that the ball flies off the track is tricky. Also a high inertia shot will sometimes fly out of the ramp and hit the back wall.
Some times when the lane change diverter fires, the ball will fall off the track back into play.
The biggest challenge has been getting the ball to drop into the windlance consistently. Mostly it would ride the wall on the left rail and hang on the loop, stuck above the screw there.
When not being stuck the ball would bounce over the end loop and fly over the stop peg and drain the ball.
I have bent the loop in a number of different angles with moderate to low success.
Looking at my wireform from the front it appears that it was at an angle relative the the playfield, down lower towards the wall. This would explain the ball riding the wall to get stuck on the loop.
I carefully bent the left track so that it was level to the playfield and bent the loop up a little. I also widened the loop a little at the bottom by spreading the track a little.
This seems to work a lot better.
I think that the left side of the left wireform needs a little better design. An actual ball stop at the end like the right side of it would make a much more consistent drop into the area.
My game had the flippers set at 22 as the default. They are currently at 24, I might go back to 25.