No isolator on my BA hobbit, have to buy one
Quoted from gordonshumway:
How the heck do you keep this game going with three balls. If I don't drain through Precioussss, I hit the spider and it fly's right straight through the post? Both my wife and I can't seem to get past the 900K score and as of late the scores are much worse than that. I know I'm not the most accurate shot, but I can't be this bad either... What incline degree angle should this be set to?
Just hit spider with left flipper
Quoted from Scrimmbo:
Has anyone had problems with the pop ups, well, not popping up? I've had to do some service to the warg pop up over the last few months, and I thought I'd fixed this problem when I replaced a bad up/down sw. All the parts seem to be working independently, but in game, the damn dog tries and fails to pop up!
slighly unscrew the warp assy, to see how it works with more space, if it's better, find the good location of the assy and refix it
Quoted from Scrimmbo:
I'm not sure I understand what the warp assy is, I'm also not in front of the game at the moment. I will be taking a look at it this afternoon on location, hopefully I will see the adjustment you're talking about, if not hopefully it's listed in the manual!!
It tries and fails, usually popping up about a quarter or half inch, after a few tries it stops.
Thanks to both of you for your reply!
Oh sorry read warg not warp, warg assy is the entire pop mechanism of the warg. With hand it must be easy to move up and down, compare with another working beast pop assy
Quoted from punkin:
Hi all, hoping for some advice.
My spider mech has been sticking up and not dropping. I knw from reading this whoile thread that LGT advises finding where the mech is binding and bending a little.
The problem is i can't see anywhere it's binding. I can feel it binding at the top 10% of the stroke but can't see anything where it's touching around the mech at all.
The only places i can see where it could be binding is the two shafts, one for the coil that goes through a sleeve and one on the mecch that goes through a little plastic split collett.
I undid the mech from the coil and they both moved smoothly with no binding seperate but now i have screwed them back together the stiff ness is worse, stronger sticking qand on 20% of the stroke maybe.
Hoping someone can tell me where to look next?
Also is there a way to reroute the green/white wires? I've already fixed it once and it's a bit flattened again.[quoted image][quoted image]
Issue is two plastics touch eatch other and block here : just remove the white beast light reflector in front of them et remove some plastic
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