Found out my TH SE is leaving the factory tomorrow morning. I hope I was able to get some of the fixes into my machine. So excited .
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Found out my TH SE is leaving the factory tomorrow morning. I hope I was able to get some of the fixes into my machine. So excited .
Quoted from konghusker:I just talked to Jack about all ramp, wire form, and pop-up issues. He said all problems were on early production games, and new games being built have been addressed.
My game is supposed to arrive next week, I'm hoping it squeaked by and got the latest fixes .
Pimp77, I noticed you have the playfield protector as well. How does the ball feel for you as it rolls over the L-O-C-K rollover targets? When I'm playing if the ball isn't moving fast enough it can wildly change direction when hitting these. I wonder if it is the extra height from the playfield protector causing this? The kickback also seems like it may be hitting the ball off center, possibly because of the playfield protector. Anyone know if the kickback / rollovers height can be increased?
Does anyone else have problems with the windlance strength? A full strength fire will sometimes barely launch the ball to the center drain, other times it launches it all the way to Gollum but still not high enough to hit the man targets.
If the kickback is fired or the game auto fires a ball from a rest in position in the windlance it is fine. For example at the beginning of flashback, that shot makes it up to the right orbit pretty consistently. The issue only occurs when the strength meter is used to fire the ball at the man targets.
I also occasionally see the kickback fail to eject the ball with the first hit, but the second hit can send the ball out just fine.
Has anyone else noticed their ramp flaps keep making their way up? I've got a playfield protector with the playfield set at 7.0, and the flippers set at 27/27. When the ramp flaps are recently pushed back down, the ball sails up smoothly, and you can barely make the shot from right flipper to right ramp...etc, if feels about right. As the flaps start to lift the ball starts to jump it's way up the ramp and it feels a lot less smooth.
Is there any kind of trick to keeping the ramp flaps down? I almost wish I had a straight piece of metal for each screw to hold down the ramp flaps.
Lukewells,
Same here with the lockbar not lining up with the rails. The right rail doesn't sit on it and tries to sit on the plunger instead. I have to be extra cautious and pull the plunger out when working with the rails. I'm hoping they come out with a fix for it too .
About two months after I got my Hobbit, I realized the radcals have a plastic wrap on them. It had started to peel on the corner so I finished pulling it off. If you start to do this though, just keep in mind that to completely get it all out you'll have to get the legs/coinbox/plunger/start button off temporarily and then reseat. At least I had to do get the plastic all the way out.
Radcals look amazing, totally worth it .
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